trashgarbage666 Posted August 14, 2019 Share Posted August 14, 2019 Increasing an auto-calc'd NPC's level by one and writing down the changes to each skill showed that only their tagged skills increase, the increase is seemingly based on Intelligence, and all tagged skills grow by the same amount per level. So I suppose my goal is to change the NPC tagged skill growth rate. These were the growth rates I saw at each level of Intelligence: 1 INT: +3 to each tagged skill2 INT: +3 to each tagged skill3 INT: +4 to each tagged skill4 INT: +4 to each tagged skill5 INT: +4 to each tagged skill6 INT: +4 to each tagged skill7 INT: +4 to each tagged skill8 INT: +4 to each tagged skill9 INT: +4 to each tagged skill10 INT: +5 to each tagged skill I found two game settings that seemed relevant: iLevelUpSkillPointsBase and iLevelUpSkillCount. Sadly, they're either unused or non-applicable to NPCs. Knowing my luck, this is probably yet another hard-coded element of the game, but I'm still holding out hope. Any information at all would be hugely appreciated! Thanks for reading! Link to comment Share on other sites More sharing options...
Mktavish Posted August 19, 2019 Share Posted August 19, 2019 iLevelUpSkillCount. Do you know what this is for ? able to see it change sumthin ? The other one makes sense ... but this one not sure ? Link to comment Share on other sites More sharing options...
trashgarbage666 Posted August 24, 2019 Author Share Posted August 24, 2019 (edited) Do you know what this is for ? able to see it change sumthin ?The other one makes sense ... but this one not sure ? Not a clue! Changing it had no effect on stat growth, at least nothing that I noticed. My guess is that it's a holdover from a previous Bethesda game. Edited August 24, 2019 by punchbattle Link to comment Share on other sites More sharing options...
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