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Trying to change NPC skill gain per level


trashgarbage666

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Increasing an auto-calc'd NPC's level by one and writing down the changes to each skill showed that only their tagged skills increase, the increase is seemingly based on Intelligence, and all tagged skills grow by the same amount per level. So I suppose my goal is to change the NPC tagged skill growth rate. These were the growth rates I saw at each level of Intelligence:

 

1 INT: +3 to each tagged skill

2 INT: +3 to each tagged skill

3 INT: +4 to each tagged skill

4 INT: +4 to each tagged skill

5 INT: +4 to each tagged skill

6 INT: +4 to each tagged skill

7 INT: +4 to each tagged skill

8 INT: +4 to each tagged skill

9 INT: +4 to each tagged skill

10 INT: +5 to each tagged skill

 

I found two game settings that seemed relevant: iLevelUpSkillPointsBase and iLevelUpSkillCount. Sadly, they're either unused or non-applicable to NPCs. Knowing my luck, this is probably yet another hard-coded element of the game, but I'm still holding out hope. Any information at all would be hugely appreciated! Thanks for reading!

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Do you know what this is for ? able to see it change sumthin ?

The other one makes sense ... but this one not sure ?

 

Not a clue! Changing it had no effect on stat growth, at least nothing that I noticed. My guess is that it's a holdover from a previous Bethesda game.

Edited by punchbattle
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