ceila Posted October 23, 2008 Share Posted October 23, 2008 See the link below:http://planetelderscrolls.gamespy.com/View...ail&id=4157 FF7 races in morrowind. They look pretty cute for me. This mod contains textures(.dds) and meshes(.nif), i wonder that is it hard to transfer it into a new oblivion one? Thanx a lot~ Link to comment Share on other sites More sharing options...
LFact Posted October 23, 2008 Share Posted October 23, 2008 Since Oblivion uses Facegen SDK, means you cannot use static head mesh like Morrowind. You should pick one head mesh(Ren's head meshes are popular, but recently idkrrr's Corean race got popularity. Also check the same author's Saram race. If you want something better than vanilla head mesh, check throttlekitty's Head06), then tweaking faceshape with Facegen sliders.Then, make suitable face textures(simply converting other games' is not allowed unless the author permitted it). Stock head, Ren's, idkrrr's use all same UV map, while recent Head06 uses different UV map. For hairs, you don't need to worry, for Ren already did the job for most of such hairs. Link to comment Share on other sites More sharing options...
ceila Posted October 23, 2008 Author Share Posted October 23, 2008 Since Oblivion uses Facegen SDK, means you cannot use static head mesh like Morrowind. You should pick one head mesh(Ren's head meshes are popular, but recently idkrrr's Corean race got popularity. Also check the same author's Saram race. If you want something better than vanilla head mesh, check throttlekitty's Head06), then tweaking faceshape with Facegen sliders.Then, make suitable face textures(simply converting other games' is not allowed unless the author permitted it). Stock head, Ren's, idkrrr's use all same UV map, while recent Head06 uses different UV map. For hairs, you don't need to worry, for Ren already did the job for most of such hairs. Thank you! ...seems that i got to remake it Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.