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Multiple Body versions


stankarp

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You can have any number of body types within your game provided that each body type is associated with a different race.

 

Things to be considered:

If armor is designed for a different body shape, it will change the actor's body shape while the armor is worn. This may lead to noticeable changes.

If armor is designed to layer over the actor's body and is of a different shape, then there may be clipping or gaps depending upon how it interacts with the actor's body.

Some body meshes have different nodes for a variety of reasons (i.e physics animation), if the skeleton file(s) do not have those nodes there will be issues.

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