Mentater Posted August 18, 2019 Posted August 18, 2019 Recently I'm practicing texturing with gimp and other modder's work.When I save my work gimp pops up compression menu and I want to match my dds' format with the original's.I normally select dxt5 but sometimes it makes quite different results like file size.Is there any way to check it?
FiftyTifty Posted August 18, 2019 Posted August 18, 2019 DXT1 Has no alpha channel, so it has a much lower file size. DXT3 Has a 1-bit alpha channel, so it's somewhat bigger. DXT5 has a full 8-bit alpha channel, so it's much bigger. Odds are that the originals use DXT1.
JimboUK Posted August 18, 2019 Posted August 18, 2019 I don't know about GIMP, I open them with Windows Texture Viewer to see what they are https://developer.nvidia.com/legacy-texture-tools
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