darkwahn Posted September 26, 2012 Share Posted September 26, 2012 Hey everyone, decided to try out fallout 3 again, with some mods. Unfortunately, it appears that something went wrong, and now raiders seem to be missing their mesh. Mods that I'm using are: Unofficial FO patch, FWE, WMK, MMM, Realistic weapon damages, and FO3 redesigned. I used archive invalidation, made sure that I had the right load order, and uall of the correct FOIP things. :/ Any suggestions? Link to comment Share on other sites More sharing options...
SpitBlock Posted September 26, 2012 Share Posted September 26, 2012 Uh those conflict, most of the larger mods will. They make patches you load in the load order to fix it, but you would have to figure out where to put it. Link to comment Share on other sites More sharing options...
darkwahn Posted September 26, 2012 Author Share Posted September 26, 2012 Uh those conflict, most of the larger mods will. They make patches you load in the load order to fix it, but you would have to figure out where to put it. I used the patches to fix that, and I follow a load order that I found, but it didn't seem to fix the problem. I probably have missed something though. Link to comment Share on other sites More sharing options...
M48A5 Posted September 26, 2012 Share Posted September 26, 2012 You should go back and check to make sure you have installed FO3 Redesigned and MMM. They are the ones that would be changing the raiders. You should also shut off/turn on Archiveinvalidation Invalidated!. This might correct the error. At the top of FOMM is a tab labled "Tools" and it is a the bottom of the drop down menu. Link to comment Share on other sites More sharing options...
darkwahn Posted September 26, 2012 Author Share Posted September 26, 2012 You should go back and check to make sure you have installed FO3 Redesigned and MMM. They are the ones that would be changing the raiders. You should also shut off/turn on Archiveinvalidation Invalidated!. This might correct the error. At the top of FOMM is a tab labled "Tools" and it is a the bottom of the drop down menu. Alright, I'll try double check that, thanks. Link to comment Share on other sites More sharing options...
darkwahn Posted September 27, 2012 Author Share Posted September 27, 2012 Tried reinstalling them, and still no luck. Everything works fine when MMM is disabled though, guess I just need to find a better load order? Link to comment Share on other sites More sharing options...
SpitBlock Posted September 27, 2012 Share Posted September 27, 2012 I don't use those mods. I would only use FO3 redesigned an WMK if I were you. Makes it so much more easy. Less crashes too. There's other ways to increase difficulty besides MMM. Just like there are better ways to change gameplay than FWE. Later you can use something else. Like if I used FWE then I'd just play with DLC + FWE an use FO3 redesigned to override FWE NPC's by loading Project Beauty after FWE. That way you wouldn't need to patch it. Then you could override that with WMK which will change FWE vanilla weapon damage rates, so use a FWE+WMK patch to fix that. Then just don't use MMM or UFOP Unofficial fallout patch. Easy... Link to comment Share on other sites More sharing options...
darkwahn Posted September 27, 2012 Author Share Posted September 27, 2012 I don't use those mods. I would only use FO3 redesigned an WMK if I were you. Makes it so much more easy. Less crashes too. There's other ways to increase difficulty besides MMM. Just like there are better ways to change gameplay than FWE. Later you can use something else. Like if I used FWE then I'd just play with DLC + FWE an use FO3 redesigned to override FWE NPC's by loading Project Beauty after FWE. That way you wouldn't need to patch it. Then you could override that with WMK which will change FWE vanilla weapon damage rates, so use a FWE+WMK patch to fix that. Then just don't use MMM or UFOP Unofficial fallout patch. Easy... I might just do that, thanks. Link to comment Share on other sites More sharing options...
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