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Removing a unneccessary Parent File


greyblood

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You can easily remove a master if your mod uses nothing from it. Here is how the wiki says to do it:

 

"To remove an unused master file from a plugin using the CK, follow these steps:

 

Launch the Creation Kit.

Navigate to File >Data

Select any required plugins as normal.

Select the plugin from the list and notice the list of parent masters on right.

Select the master file to remove on the right and press Ctrl+Delete.

If you receive an error regarding the ID, select "Yes."

Click "OK."

After the plugin is finished loading, save the changes."

 

Source: Creating Custom Master Files

 

The only real problem would be if you have several masters beyond Skyrim.esm and Update.esm. If you remove one, the masters that used to load after it will have to change their master list load order and land in new positions and all the content in your mod that referred to them may get disconnected. It is a royal pain reconnecting everything. But this is only an issue if you have really complicated mods with tons of masters.

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