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HeadParts Color Mismatch IN CK


Akhenrah

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So, I created a mod in which I revamped the House Carls. All of them turned out fine, with the exception of Ion from Riften. For whatever reason, her forehead is a completely different color from the rest of her face. This shows up in CK, as seen in the attached picture, and translates over to Skyrim, even after creating new facegen data. I've played with the coloration of the specific forehead headpart, tried using a different head, different complexion, and different skin tones. Nothing seems to resolve this and the rest of her head matches her body perfectly, in game.

 

I have CBBE body installed and navetsea's body and skin textures for CBBE, as well. I cannot figure out why this is only on Iona. I would appreciate any help provided.

 

Thanks!

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So, I created a mod in which I revamped the House Carls. All of them turned out fine, with the exception of Ion from Riften. For whatever reason, her forehead is a completely different color from the rest of her face. This shows up in CK, as seen in the attached picture, and translates over to Skyrim, even after creating new facegen data. I've played with the coloration of the specific forehead headpart, tried using a different head, different complexion, and different skin tones. Nothing seems to resolve this and the rest of her head matches her body perfectly, in game.

 

I have CBBE body installed and navetsea's body and skin textures for CBBE, as well. I cannot figure out why this is only on Iona. I would appreciate any help provided.

 

Thanks!

 

Lesson learned. Do not put eye tint on Iona!

 

I went through each headpart dds entry and turned the interpolation all the way to 0 and eventually I came to the eye tint 01 entry. This seems to have the adverse affect that I mentioned above. Very strange. This does not seem to affect the other House Carls.

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When exported via ctrl+f4 the face gen data isn't correctly created. As you found out eye tint layer causes some issues. Your best bet is to create the face gen data yourself, especially true with custom NPCs.

 

Steps you can take

Its part of a larger tutorial in regards to a player character based mannequin but the steps will work for any non player character that is in need of a corrected face gen data file. Sorry no pictures yet on this section.

 

The NPC Editor is supposed to handle this for you, but some people like myself can't get it to work. This is the alternative.

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