Zahnrad Posted August 22, 2019 Share Posted August 22, 2019 (edited) These are two mods I use, mostly because some mods require CRF, the description of Winterhold Restored* says they are slightly compatible, but at least in my experience, it seems to have messed up flooring around the newly added Blacksmith area. Potentially more that I may not have noticed. If anyone can make a patch for this, I'd appreciate it. (Or direct me to a fix) Edited August 24, 2019 by Zahnrad Link to comment Share on other sites More sharing options...
thumbincubation Posted August 24, 2019 Share Posted August 24, 2019 Who did Winterhold Reborn? It sounded like one of mnikjom's mod's, but I couldn't find it. In any event, he has been known to make patches for commonly used mods. Also, Qwinn (THE Qwinn) is present on the mod page for the AI Overhaul mod that mnikjom and Spider released. May have some luck with one of them. Unfortunately, I am hopelessly lost with patch making. Link to comment Share on other sites More sharing options...
Zahnrad Posted August 24, 2019 Author Share Posted August 24, 2019 I apologize, I messed up the name, it's "Restored" not "Reborn" https://www.nexusmods.com/skyrimspecialedition/mods/12811 Link to comment Share on other sites More sharing options...
thumbincubation Posted August 25, 2019 Share Posted August 25, 2019 Oh man, this mod looks amazing. I'm going to have to see if I can cut Winterhold out of JK's and run this along side Obscure's College. Thank you for the link. I don't know the answer on patches, but now I think we both need to know. :) Link to comment Share on other sites More sharing options...
Zahnrad Posted August 25, 2019 Author Share Posted August 25, 2019 If you want any recommendations on improving Winterhold further, I have 3 seperate mods effecting the College of Winterhold. https://www.nexusmods.com/skyrimspecialedition/mods/8710https://www.nexusmods.com/skyrimspecialedition/mods/8483https://www.nexusmods.com/skyrimspecialedition/mods/17004 In my experience, all 3 seem to work together with no noticable issues. Despite all 3 effecting the Bridge in some way, they don't seem to clash in a negative fashion, even illusioning/delusioning the bridge when becoming Archmage works well with these. Link to comment Share on other sites More sharing options...
thumbincubation Posted August 26, 2019 Share Posted August 26, 2019 Oh nice, ty. Immersive looks really nice. Have you seen Obscure's yet? https://www.nexusmods.com/skyrimspecialedition/mods/20514 It's the one I'm using now. I may have to switch back and forth between the two, on different characters, since I'm sure they'd conflict together. Link to comment Share on other sites More sharing options...
Zahnrad Posted August 26, 2019 Author Share Posted August 26, 2019 Huh, actually looks quite nice. though I'm kinda forced since I use Immersive with Legacy, oh well. Link to comment Share on other sites More sharing options...
thumbincubation Posted August 26, 2019 Share Posted August 26, 2019 Yeah, unfortunately stuck with them. I wish I had the knowhow to create a global mod merge/patch system, so people could install all the things, and then have a wizard to pick/choose which to keep/discard. Link to comment Share on other sites More sharing options...
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