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Getting 3dsmax Model into Skyrim - THE WHOLE PROCESS


brownm13

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Hello everyone,

Can anybody explain to me (IN LAMENS TERMS) how to get a custom made piece of armour into skyrim that works on a character?

 

- What to do from 3dsmax (I know how to use 3dsmax)

- What to do to get the file from 3dsmax to nifscope (I have NO experience here so patronise me)

- What to do to get file from nifscope to Skyrim

 

Please explain in LOADS AND LOADS of detail please, I have looked on the internet, google, youtube, and here. The answers are there but each part is split up and found in loads of different places so I just can't keep track of it all. So if anyone can explain to me the entire process, or at least a part of it to get the ball rolling, then I would greatly appreciate it.

 

I don't know why creating custom content has to be so damn complicated

Thanks in advance,

Brownm13

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...helped me a lot, you just need mesh + textures and afterwards follow this tutorial.

 

Import using Creation Kit - well i've got a weapon tutorial in my sig, part 4 - but it's quite similar, in fact you just have to copy all needed armor forms instead of weapon forms and adjust the paths to your nif files / adjust values.

 

Armor forms should be:

 

NAME

NAMEaa

TemperArmorNAME

RecipeArmorNAME

 

Though, if you never imported anything, i would recommend to start with something easier like a weapon...weapon is a simple mesh with 1-2 nif files, armor need weighting/skinning and up to 20 nif files (each part, gender, skinny/heavy, 1stperson) - much more complicated. Afaik there are weapon tutorials for Max in his channel as well.

 

greetings

Edited by ghosu
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