huntsman2310 Posted September 28, 2012 Share Posted September 28, 2012 I've been floating around on the forums for a while now, posted some stuff about making new physically different Dragon types, some stuff about the Dwemer in a thread I intend to return to in a few days, and all of this modelling requires knowledge of one thing. Nifskope. I have Nifskope, and I have to say I am completely lost. What, is the quickest way to put all of the necessary nodes on a custom weapon? Which nodes are essential? Link to comment Share on other sites More sharing options...
ghosu Posted September 28, 2012 Share Posted September 28, 2012 For a custom weapon you just open an original weapon nif and replace the mesh and adjust shaderproperties / texturepaths. See part 3 of my signature tutorial. Link to comment Share on other sites More sharing options...
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