Makezor Posted October 26, 2008 Share Posted October 26, 2008 I did oblivion script spell and that is the only problem is when I did all the stuff quite correctly, but when I put my spell in Edgar spell shop so it would not have been there and I have been able to activate the esp filen. PLZ help me :wallbash: Link to comment Share on other sites More sharing options...
LFact Posted October 26, 2008 Share Posted October 26, 2008 Check if any other mod changes him. If you add spell directly to vendor, it can conflict to other mods that change the vendor. Link to comment Share on other sites More sharing options...
Makezor Posted October 26, 2008 Author Share Posted October 26, 2008 I dry :) Link to comment Share on other sites More sharing options...
Antraxx777 Posted October 30, 2008 Share Posted October 30, 2008 It might be easier to just create the spell, save it to an ESP, move it to the bottom of the load list and use the "player.addspell" command with the console in the game. You'd of course have to know the ID of your spell from the CS, so hopefully you can keep it open to get that info. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.