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Mods that make the beginning part of the game more tolerable?


lavarob

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If you are someone like me who starts a new playthrough way too often, I guess this has already occurred to you - the first hour or two of each playthrough will get awfully dull after you have spent some time with the game.

 

If anyone could put up a list of mods or even just a single mod if nothing comes to mind that makes the beginning more interesting (enemy mods, RNG, leveling, different progress system/adjusted game mechanics, guns/other items, followers etc.) that'd be awesome.

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First thing to install is the Fast Start mod, search for "fast" and you will find your thing.

 

Second, Cheat Terminal, great to play with and works just great on low end pc specs. Once you have your pip boy you can alter almost every aspect of the game, BUT read the "read me" 's because it may surprise you other way. You can run your cheat terminal on every terminal you encounter ingame AND also find a vault terminal inside your workbenches. A must have!!!

 

Edit, kill crawling bugs with your fists or with hand-tools, not guns. Flying bugs...hm, the flamethrower i like the best.

Get gun mods, the more the better...shoot .308 and bigger, oh, never forget the M82 and the desert eagle. Forget about the pipe guns, get a fast and a slower type from every gun & rifle you were. With the cheat terminal you level up as mutch you want & weapons/things get available early ingame.

I find that you deserve that, because you were a soldier who got to war before the bombs fell...so you earned already every perks & guns...have fun!

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