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Genuine Survival


Oroborus15

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In the style of Enderal, a genuine survival game where players start as kids on a beach and have to learn skills from their parents (aka you get perks easily early on but they are harder to get later, and you have to do relevant things to get them, no killing raiders to learn how to swim better.)

 

You play as a hermit/tribal human, ghoul, Super Mutant with a much higher emphasis on crafting, or raiding. You don't care about the "greater good" no kid to search for, just a post apocalyptic person trying to get by any way they can.

 

Needless to say the difficulty is up to 11, food and water, disease, and exposure are genuine concerns, the works.

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