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Oroborus15

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  1. Section 8 was a somewhat generic Xbox 360 game with some interesting mechanics and very cool armor. (I actually highly recommend trying it if you can, they just seem to have timed the releases of the 2 games badly and got missed in favor of those year's CoD and Halo releases. it's not AAA level, but defiantly better than 99% of indi). The power armor itself had a pretty unique design, one of the most noticeable features of which was that instead of a visor the helmets featured a number of cameras (4 or 8 depending on faction). While the armor focused more on mobility I've seen power armor mods that already make that a non issue. The guns were also fairly unique as their magazines screwed in from the left and were auto ejected from the right, so there were holes through all of them when unloaded.
  2. occasionally people will do them if they're simple and or actually awesome, i think the original "Really Useful Dragons" started that way.
  3. Pretty self explanatory. Personally I prefer the look of Tech Priests, as Astartes are too bulky got my tastes. Though they have some pretty sweet swords.
  4. I tried Skyrim Special Edition for the first time because after 250 mods my Oldrim is starting to show it's age. The SE already has better textures and lighting so that's a few of the higher end mods taken care of. Regardless, Vortex can't see Special Edition, the fixes I found online say to uninstall vortex and reinstall. What I want to know is if I uninstall and reinstall vortex will it keep my Oldrim and Fallout 4 mods, or at least be able to find and re-manage the mods I have? Is there a way to force it to find Special Edition?
  5. In the style of Enderal, a genuine survival game where players start as kids on a beach and have to learn skills from their parents (aka you get perks easily early on but they are harder to get later, and you have to do relevant things to get them, no killing raiders to learn how to swim better.) You play as a hermit/tribal human, ghoul, Super Mutant with a much higher emphasis on crafting, or raiding. You don't care about the "greater good" no kid to search for, just a post apocalyptic person trying to get by any way they can. Needless to say the difficulty is up to 11, food and water, disease, and exposure are genuine concerns, the works.
  6. Rotary magazines have always been interesting to me, stacking bullets into a circle instead of side to side was largely abandoned because it's just kind of really in efficient, yet the British airforce still used the Lewis Gun (roughly ww1 era LMG) until the 1960s. Could we get a Lewis gun or similar rotary magazine weapon?
  7. Pretty self explanatory, I'm looking for a mod that either adds mods to the assault rifle or adds an entirely new weapon with a rotary magazine like the Lewis gun in Battlefields 1 and V. Basically instead of a boring drum mag on an AR you have this disk that spins when firing because the rounds are held in a circle point facing towards the hub and in as many layers as needed. They were abandoned because the layout was inefficient, but Pre-War America in Fallout was the kind of place such a place that would allow such a weapon to be common, provided the manufacturer paid the right people. It doesn't have to be an exact copy, a rotary mag placed on the side of the weapon like a normal one would work too and possibly look even better.
  8. I have this issue except everything that isn't humanoid is doing it's equivalent of a t-pose, this didn't fix it.
  9. Reasons: 1) The water breathing part of the perk is pointless. 2) The rest of the perk is useful. 3) I'm one of those weirdos that likes the added difficulty of stage hazards that aren't instantly fatal. 4) Asking for water dungeons (or their FO4 Friendly equivalent) is next on my list. 5) I tried it myself and it made my PC briefly impersonate a space shuttle then crashed so badly I had to pull the power cord and now my fans sound weird.
  10. Is there a mod that expands on the Assault rifle that makes it more like the weapons it was based on? Specifically the Lewis Gun, with a rotary magazine that spins as you fire (look at BF1 videos for examples) possibly one that's just a vertical, side mounted magazine to make attaching it possible without modifying the rest of the weapon. Also, an option to have the barrel not extend from the cooling cylinder like the original.
  11. The Walther WA2000 is a bit of an odd duck as far as IRL weapons go, but appearance wise it's not too far off from the Bozar (the bullpup version in the mod that already exists) so it's fairly lore friendly (even if Bethesda are willing to throw out the established US assault rifles in favor of steampunk-esque behemoths a lot of us aren't). Basically it's a weapon who's layout practically begs for dozens of mod variations and builds from compact indoor skirmisher types to B**** slap from max draw distance monsters.
  12. The .950 JDJ is basically the biggest rifle ever built to be fired by hand. It was made by SKS, only 3 were ever built, each round is 70mm long, and weighs over 1/2 lb, the rifles weigh 120 lb, 52,000 J of energy per shot (M16s only have 1500 J per shot). They're single shot bolt action, and the ammo was discontinued in 2013. In a world with power armor, this would probably be a fairly common weapon, as it could both be easily used with power armor, and used to crack open said power armor.
  13. this already exists as far as i know, someone made an anime inspired power armor that comes as close to bikini armor as a walking tank can, i dont remember the name but it was Niko something or other.
  14. Crysis was, for a while one of the biggest shooter franchises out there, with more than a few exotic weapons that would fit right at home in fallout lore without much issue. For example: the Volt energy weapon, which is basically a pulse SMG. The Microwave gun (idk it's actual name), which would be a perfect anti-power armor flamer type weapon, and others. Honestly Crysis 3 was a bit crap, but Crysis 2 was exelent, and the armor could be implemented if you made the various modes (armor, stealth, power, speed) into modifications and just carried multiple sets with you. I know both male and female fan made player models are out there, integration shouldn't be impossible and I doubt Crytek would care since they haven't touched the name in years beyond a badly done Warface skin.
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