Beodd Posted October 3, 2012 Author Share Posted October 3, 2012 I'm pretty sure this is the error, i just exported the NiTriShapeData as .obj to C4D and it displays no UV map like @ 1) http://666kb.com/i/c7skp3erd6xob9g6d.jpg Normally it looks like @ 2) So there is no UV Map to carry the texture. greetingsOk I'm glad I did something wrong... :biggrin: But since I'm just starting to understand the UV mapping, how do you suggest I correct this? Thanks a bunch! Link to comment Share on other sites More sharing options...
ghosu Posted October 3, 2012 Share Posted October 3, 2012 (edited) As mentioned before...just download rc4, open the nif file, delete NiTriShapeData of the hammer (just the mesh, not the whole form) and replace it / import your .obj you created in C4D and do the adjustments (NUM UV SETS from 1 to 4097, MESH=>FACE NORMALS) as shown in my video. http://666kb.com/i/c7sle6rrryjolhan9.jpg Edited October 3, 2012 by ghosu Link to comment Share on other sites More sharing options...
Beodd Posted October 3, 2012 Author Share Posted October 3, 2012 As mentioned before...just download rc4, open the nif file, delete NiTriShapeData of the hammer (just the mesh, not the whole form) and replace it / import your .obj you created in C4D and do the adjustments (NUM UV SETS from 1 to 4097, MESH=>FACE NORMALS) as shown in my video. http://666kb.com/i/c7sle6rrryjolhan9.jpgIt worked!Thanks a lot!These kind of things are good to know before getting into this.Learned a lot today! Greets Link to comment Share on other sites More sharing options...
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