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Skyrim Freeze at different periods


KogisaX

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Boss

 

Plugin Type Count

Recognised (or sorted by user rules) 147

Unrecognised 20

Inactive 0

All 167

Plugin Message Type Count

Warning 0

Error 0

All 9

 

Your masterlist is already at the latest revision (r5520; 2012-10-01). No update necessary.

No change in recognised plugin list since last run.

 

 

Skyrim PREFS.ini

 

[General]

sLanguage=ENGLISH

 

uExterior Cell Buffer=36

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

 

[Display]

fShadowLODMaxStartFade=1000.0

fSpecularLODMaxStartFade=2000.0

fLightLODMaxStartFade=3500.0

iShadowMapResolutionPrimary=2048

bAllowScreenshot=1

sD3DDevice="ENB"

iTexMipMapSkip=0

bFXAAEnabled=0

fMeshLODLevel2FadeDist=10000000.0000

fMeshLODLevel1FadeDist=10000000.0000

fSpecularLODStartFade=1000.0000

fLightLODStartFade=2500.0000

fTreesMidLODSwitchDist=5000.0000

iShadowMapResolution=2048

fShadowBiasScale=0.2500

iShadowMaskQuarter=4

iBlurDeferredShadowMask=3

fShadowDistance=4000.0000

iMaxDecalsPerFrame=30

iMaxSkinDecalsPerFrame=10

iAdapter=1

iSize W=1920

iSize H=1080

iMultiSample=8

iMaxAnisotropy=8

iPresentInterval=1

bFull Screen=1

fInteriorShadowDistance=3000.0000

bFloatPointRenderTarget=1

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fGamma=1.0000

iShadowFilter=3

bShadowsOnGrass=1

fDecalLOD2=1500.0000

fDecalLOD1=1000.0000

fShadowLODStartFade=200.0000

iTexMipMapMinimum=0

bTransparencyMultisampling=0

iWaterMultiSamples=0

bDeferredShadows=1

iShadowMode=3

bTreesReceiveShadows=0

bDrawLandShadows=0

bDrawShadows=1

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODLevel2FadeTreeDistance=2048.0000

fMeshLODLevel1FadeTreeDistance=2844.0000

iScreenShotIndex=3

bShadowMaskZPrepass=0

bMainZPrepass=0

 

[Audio]

fMusicDuckingSeconds=6.0

fMusicUnDuckingSeconds=8.0

fMenuModeFadeOutTime=3.0

fMenuModeFadeInTime=1.0

 

[Grass]

bAllowCreateGrass=1

bAllowLoadGrass=0

b30GrassVS=1

fGrassStartFadeDistance=5000.0000

fGrassMaxStartFadeDistance=7000.0000

fGrassMinStartFadeDistance=400.0000

 

[GeneralWarnings]

SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

 

[Archive]

sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

 

[Combat]

fMagnetismStrafeHeadingMult=0.0

fMagnetismLookingMult=0.0

 

[Papyrus]

fPostLoadUpdateTimeMS=500.0

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

 

[imagespace]

iRadialBlurLevel=1

bDoDepthOfField=1

 

[LOD]

fLODFadeOutMultActors=6.0000

fLODFadeOutMultItems=4.5000

fLODFadeOutMultObjects=7.5000

fLODFadeOutMultSkyCell=1.0000

 

[Decals]

bDecals=1

bSkinnedDecals=1

uMaxDecals=250

uMaxSkinDecals=50

uMaxSkinDecalsPerActor=40

 

[TerrainManager]

fTreeLoadDistance=40000.0000

fBlockMaximumDistance=150000.0000

fBlockLevel1Distance=40000.0000

fBlockLevel0Distance=25000.0000

fSplitDistanceMult=1.1000

bShowLODInEditor=0

 

[blurShaderHDR]

bDoHighDynamicRange=1

 

[blurShader]

bUseBlurShader=0

 

[Launcher]

bShowAllResolutions=1

uLastAspectRatio=3

 

[Water]

iWaterReflectHeight=512

iWaterReflectWidth=512

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

[MAIN]

fSkyCellRefFadeDistance=150000.0000

bGamepadEnable=0

bCrosshairEnabled=1

fHUDOpacity=1.0000

bSaveOnPause=1

bSaveOnTravel=1

bSaveOnWait=1

bSaveOnRest=1

[interface]

fMouseCursorSpeed=1.0000

bDialogueSubtitles=0

bGeneralSubtitles=0

bShowCompass=1

[GamePlay]

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

iDifficulty=2

[Controls]

bUseKinect=0

fMouseHeadingSensitivity=0.0125

fGamepadHeadingSensitivity=1.9000

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=1

[Particles]

iMaxDesired=750

[saveGame]

fAutosaveEveryXMins=15.0000

[AudioMenu]

fAudioMasterVolume=1.0000

fVal7=1.0000

uID7=0

fVal6=1.0000

uID6=0

fVal5=1.0000

uID5=0

fVal4=1.0000

uID4=0

fVal3=0.5000

uID3=466532

fVal2=0.8000

uID2=554685

fVal1=0.8000

uID1=1007612

fVal0=1.0000

uID0=94881

[Clouds]

fCloudLevel2Distance=262144.0000

fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=9000.0000

[Trees]

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=40

 

Skyrim.ini

 

[General]

sLanguage=ENGLISH

uGridsToLoad=9

uInteriorCellBuffer=32

uExteriorCellBuffer=64

fMasterFilePreLoadMB=256.0000

iPreLoadSizeLimit=536870912

 

[Display]

fShadowLODMaxStartFade=1000.0

fSpecularLODMaxStartFade=2000.0

fLightLODMaxStartFade=3500.0

iShadowMapResolutionPrimary=2048

bAllowScreenshot=1

 

[Audio]

fMusicDuckingSeconds=6.0

fMusicUnDuckingSeconds=8.0

fMenuModeFadeOutTime=3.0

fMenuModeFadeInTime=1.0

 

[Grass]

bAllowCreateGrass=1

bAllowLoadGrass=0

 

[GeneralWarnings]

SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

 

[Archive]

sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

 

[Combat]

fMagnetismStrafeHeadingMult=0.0

fMagnetismLookingMult=0.0

 

[Papyrus]

fPostLoadUpdateTimeMS=500.0

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

iMaxAllocatedMemoryBytes=3000000000

 

 

[Water]

bReflectLODObjects=1

bReflectLODLand=1

bReflectSky=0

bReflectLODTrees=1

 

 

PLUGINS

 

SKSE Version: 0.1.5.11

SKSE_Elys_Uncapper.dll Version: 1.13.3.0

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Well you have given a lot of information, but not enough detail. please provide more information about when it freeszes-- randomly indoors and exterior? After a certain amount of time? When doing something in particular like pulling up inventory, going through load doors, etc?

 

Off hand, I would say that your grids to exterior cell buffer values are mismatched,, plus you have different values in your prefs ini and ini. Read the Geforce tweak guide on this link and recalculate, and then revise the lines as it explains.

9 grids is enough to cause freezing for many people, you may have it set too high on top of having the values incorrect.

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