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Sound problems after latest Windows 10 update


Kiki981

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Yesterday my Windows got updated. And tody when I started Skyrim I noticed strange sound problem. The sond is very loud, when someone is talking it's like I'm in a huge hall (echoes). When someone is talking just a meter os even less behind me, I can barely hear it (it's almost like NPC is not even talking). In short some sounds are too loud, some are too quiet. And I didn't have this problems before (just after yesterdays Windows update)k. Anyone else have this problem?
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Yesterday my Windows got updated. And tody when I started Skyrim I noticed strange sound problem. The sond is very loud, when someone is talking it's like I'm in a huge hall (echoes). When someone is talking just a meter os even less behind me, I can barely hear it (it's almost like NPC is not even talking). In short some sounds are too loud, some are too quiet. And I didn't have this problems before (just after yesterdays Windows update)k. Anyone else have this problem?

I am having the same issue. It is not so much the distance that appears to be a factor, but whether my character is facing in the direction of the NPC. I tried googling the issue without much success. Most of the complaints are about NPCs being silent when the character is facing them. Sort of the opposite of what I have experienced. I did find a post from a few years ago about this issue. It suggested a workaround that I have tried and it sort of "works". Open Control Panel/Sound. Select the Speakers that are checked in green, choose properties, then "enhancement" and select "loudness equalization".

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It's possible you need to update your sound card drivers. Both video and sound drivers can sometimes get kerfuffled by windows updates.

 

I'd at least give it a look.

 

In addition, many newer sound cards have reverb settings that can get screwed up on windows update. So if you have a nice card that has an accompanying console utility, (for instance, my Creative labs card has one) give that a check first.

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