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Order and reason to play DLCs in character


charwo

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Hello!

 

I've been playing Vegas for a while and I want to try the DLCs. Problem is, I'm not sure how they integrate into the main storyline. As of right now, my Courier is suffering a bout of chronic hero syndrome, and that's why a month after being shot in the head, she still had to investigate Benny at Novac. She's killed damn near a brigade of bad people, mostly Fiends. The problem I'm having is, how in the hell is my Courier supposed to fit going to Utah into all of this? Why would she do it, when there's so many problems to deal with in Vegas?

 

And this isn't an idle question, as I've been reading that the DLCs are designed to be played in order. Well, that's not going to happen, because I want to do OLD World Blues first (or rather my character does in meta) and I can easily justify her getting kidnapped into Dead Money and Old World Blues, and then to Lonesome Road, and I can even justify Lonesome Road going last. However, and this is important, if the DLCs are supposed to start with Honest Hearts, I can do HH after Old World Blues, but I need an IC justification for doing so. And there's nothing at the Happy Trails that says pressing. it just screams side quest to my Courier, and does so in character. I need a reason and a context to even attempt to restore the DLC play order. She will generally drop everything to rescue someone in peril.

 

So I'm asking for help. For me this is roleplay, and as such every action any of my characters must be justified in the context of the story, and for that I need a bit of a push. Thank you.

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you could pretend that your courier herd a rumor about the mormans in new cannon needing help. so to help new cannan you go with the happy trails people. other than that i have no idea what to tell you; honest hearts for me was the biggest let down as far as the dlcs went. I really really thought at the time i would actually go to new cannan.
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The order really doesn't matter, so long as Lonesome Road is the one you play last, in my opinion. As for fitting it in, well that's truly up to you. I personally play them right towards the end of my playthrough of the main game as I like to have max lockpick/science etc for dead money especially. But it's truly upto you, one of the best aspects of Fallout tbh :)
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I've found that Old World Blues is wonderful in terms for a setup, justification and prelude for Dead Money. I can't imagine how Dead Money is supposed to go before. But I still don't have a reason for my Courier to go to Utah. Unless....there's something about there finally being a place for her to get .45 ammo for her Colt. That would do it. But at this point, it will have to wait after Dead Money because while she got shanghaied on the way to Novac, and may stop there looking for Benny (trails five weeks cold now), Novac will be her last stop on the They Went That Away quest line as everything Elijah did and said sounds mighty ominous....
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Well, is there any reason at all to play Honest Hearts in the arc DLC? I mean, it seems to me the natural progression of the DLCs is OWB, Dead Money in pursuit of Elijah and then Lonesome Road, but I'm not getting any connection whatsoever to Utah just yet. As this is the spoilers section, by all means point out if I'm mistaken.
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  • 2 weeks later...
well, honest hearts reveals some of the other couriers backstory, and adds in some interesting history for Lonesome Road, and also teases about it a lot. HH also adds come context to some of things mentioned in LR, so i like to play it before hand. in some ways it is a bit of a tangent, but it keeps on the right track with the story arch in its own way. :) and Joshua Graham is just cool, so...
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Ah, then Dead Money first, then HH, then Lonesome Road then. BTW....it's really hard getting my Courier to willingly go to Sierra Madre. See, sh took one look at the radio in th center of the road in the Brotherhood bunker and said 'hmmm, I smell trap!' The lulzy thing, I swear to God, is that because I'm playing a vampire, sh was headed to Sierra Madre on October 23, her plane crashed and she spent a 200 year coma in it's crash landed wreckage. So....she's going around getting as many packs and cartons of cigarettes as possible, every week or so going into the Bunker, excahnging them for Madre Chips. She's doing his because she knows the payout rate for those chips and is planning to rob the Madre blind, not by stealing the gold, but depleteing the entirety of the Casino's pre-war cash reserves! Aye aye yi!
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  • 2 weeks later...

Actually, and as I type this I am probably getting ill because a 40 degree change in temperature tends to do that to me, I had a great idea, though not sure how to implement it. This is not for Every Courier, but ads flavor....

 

Instead of HH happening After getting shot by Benny, it happens BEFORE? Now, some mods/console commands are needed but imagine that the Courier relapses from the head wound after meeting Cobb and spends a few days laid back out and remembering HH back in the previous April or May? Even my vamp could do it because....Golconda is wonky. Anyway it would make sense....a caravan like that would want to assemble over the winter and begin crossing as soon as the flooding season was over, about two weeks after the last of the snowmelt, and that would be the end of April to mid May. And October expedition in the Rockies is not a good idea. I member my Oregon Trail days real good in that respect.

 

You don't get some choice dialouge in humiliating Ricky and can say the Courier had a pup boy, being rich enough to found a town in the Devide, then I think it's a better fit than in the main quest story line. Also through in they were also moonlighting as Halpy Trails mapper #2 and had mail for New Canaan at the same time. Couriers do freight, but they also do mail.

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Really I think that they should be played in order, since a lot of the things you face or use in Dead Money and Honest Hearts were actually created where Old World Blues takes place.

 

Essentially I always play through them in order - usually spacing them out after the completion of a main quest.

 

I think your character could rationalize her reasons for going to these places like this:

 

Dead Money- While travelling the I-66 leaving Novac, she picked up a distress signal coming from a location near the BOS bunker. She arrived to find a blood trail going into the nearby entrance to a bunker, and followed it in.

 

Honest Hearts- Visiting the Mormon Fort in Freeside gave her a desire to head to Utah, possibly if she could find aid from them and advice about dealing with the gathering storm of the Mohave.

 

Old World Blues- Doctor Henry was unable to find a cure for Rex's dying brain, leading her on a desperate gamble concerning a crashed satellite at the Nipton Drive-In.

 

Lonesome Road- To atone for her past mistakes, she faces the Divide, in hopes of confronting the man who put her on this road in the first place.

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