KingsGambit Posted October 6, 2012 Author Share Posted October 6, 2012 For interests sake, I've worked out that the keyword "ActorTypeNPC" makes captured souls "Black" (prsumably among other things). Removing it from an NPC makes their soul like that of a levelled creature. As such it will scale from petty -> grand according the their level. Now to figure out how to force a creatures soul to always be common/greater/grand etc. Link to comment Share on other sites More sharing options...
KingsGambit Posted October 8, 2012 Author Share Posted October 8, 2012 Mujuro, I wanted to say thanks for your patience while I was wrestling with Papyrus. I finished my mod (after 10 days in the CK) and uploaded it here. Will post my scripts in a separate thread. Link to comment Share on other sites More sharing options...
Mujuro Posted October 8, 2012 Share Posted October 8, 2012 Glad you got it working, and congrats on your mod! :) Link to comment Share on other sites More sharing options...
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