JarlBalgruuf Posted October 4, 2012 Share Posted October 4, 2012 Hi! This is my first post on the forums, but I just had to share this idea! Before the release of Skyrim, I had read that there would be this dynamic economy system, like if a farmer gets killed the village won't be able to produce food and get money. So this is what I had in mind: Dynamic economy and "everyday life" system as mentioned aboveTrade companiesReal caravansQuests/jobs If you want to add anything to the list, just tell! Anyone wants to join me on this? Coders, modelers and texturers(maybe) and also some people that can use Creation Kit well! Cheers! Link to comment Share on other sites More sharing options...
Dudeman325 Posted October 5, 2012 Share Posted October 5, 2012 You might want to look into Economics of Skyrim. It doesn't necessarily add a "dynamic" economy, but it does add regional values. An example is that Gold and Silver ores, ingots, and jewelry are much more common and cheaper in Markarth (where the mines are) than they would be in, say, Riften. This way, you can play as the wandering trader, buying things where they are cheap so that you can sell them somewhere with less supply at a higher price. Link to comment Share on other sites More sharing options...
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