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A few questions


exanimis

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What are sub spaces for?

 

How do I make a map of my worldspace so that I can fast travel within it?

 

How do you set a cell so that when you enter/leave, the game autosaves?

 

What are divine markers for? I have an idea about this one.

 

How do I set my worldspace so that when a player swims out to sea they recieve the

"You can't go that way, turn back" message? I've used collision blocks but I don't know

how to get the message. (no script option)

 

 

Anyone interested in buying a Teflon coated, pneumatic fifth gear for a ten speed toilet flusher?

 

Is there a way to set an inland sea to the "You have found....." message? 300 map markers?

 

I have more but I've been awake for two days and there's a hole in my head where the rain comes in.

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The only question I can answer is about the subspaces. Those are so that NPCs will know they can't get to there by walking straight to it, for instance a balcony. Putting an area in a subspace tells the NPCs that they'll need to travel through a door or something to get to that area.
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fast travel:

world objects -> static -> map marker

double click the reference and modify the teleportation tab to your biding

 

auto save:

afaik everytime when you change between indoor and outdoor cell

 

no i dont wanna buy your toilet tool of greatness...

 

you have to make a quest to be able to discover map markers without visiting them which will then automaticly message you

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As always, I thank you for the information, it has been very helpful. I still need to know how bethesda sets the oceans so that a player can't go out too far and how to get the "you have found..." message for an inland sea.
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