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Credo - WIP


CanisRex84

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Are you serious? Who chooses to make an huge bulky warrior will become suddenly very slim when equipping these armors. This is not cool :smile:

Also, if arms/legs are naked, they will not connect very well with the rest of the body.

Btw it's not too hard to do using Blender's MeshDeform modifier.

Edited by Derok
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If for npc's why not for the player? :D

About the release: 100% not before sunday, 20th 2013,

I'm not at home and can start on sunday in 1 week, if i don't need much sleep.

 

But it should be this month if ludd already started with the textures ;)

 

@ludd

Dl a bsa extractor, rename the exististing credo nif files and use them as replacers to test the normals and speculary maps you're going to make :)

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