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Credo - WIP


CanisRex84

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Sorry for the recent inactivity.

 

Here you go. The model can happen to stretch on some parts (armpit, skirt), nothing too disturbing. If anyone handles Vertex Weighting, feel free to edit it.

 

http://nsa33.casimages.com/img/2013/10/24/131024081817396081.jpg

 

Link: http://www.sendspace.com/file/ln14g5

 

(The file belongs to the The Credo Team, please do not release without Authorization and Credits)

 

@Luddeman: Brilliant, If you're able to send me that bandit armor you just posted, i'd gladly rig it.

 

@TMK: J'ai répondu à ton message.

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Collar, try detmold guard texture and elderblood pants used on lordofwars seltkirk armor or mage pants of his raven armor

 

Now the pic :P

 

Edit: did you mean the pants of the windhelm or whiterun guy?

Those I sayed are from the windhelm armor and it's not possible to see the whiterun pants

Edited by Witcher5688
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You won't be abble to do the weight sliders properly with blender I think

 

Nice work indeed, I think we should concentrate on the faction armour, I mean we should forget for a while all the nexus stuff, what armour could replace the vanilla dragonscale, etc ...

One long range armour, one guard armour and one heavy armour ( plus eventualy one unique armour per elite nps ) is FAR enought for the town factions armour. Oh and btw, I think all of our mesh are far better than most of the medieval stuff you can find on the nexus.

 

And about the weight sliders again, even Hedge Knight Armour does not have them so ...

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