Witcher5688 Posted November 5, 2013 Share Posted November 5, 2013 You cant add all the shields? I thought we could make half of the guards wear the kite shield and the other half wear the long shield. If you dont know how to do that, does anybody know? It should be possible, shouldnt it? If not, then I want solitude to use the kite shield and Dawnstar to use long shield. They look better imo :) What I meant is all the guards except windhelm guards use the helmet in your marksman mod. It holds the same quality right? The texture for galmars pants might be in the stormcloak1 folder in Credo 6. If not, you'll have to wait. The red leather and chainmail textures should be included. The folder is called Chainmail. Place the armor on any NPC you find suitable. @Waffenbaum: They dont really fit in IMO. I think they look too clean and detailed. Plus the textures are only 512x512. I upped mine to 2048Its possible, when there are enough outfit templates for the guards and when i know how they're working bug free i'll do it.Shields will be changed and why not use the actually helmet for rebell holds and my helmet for imperial holds?Btw i must add the lower part of the actually helmet, its much better than the vanilla farmer hat^^ Link to comment Share on other sites More sharing options...
luddemann Posted November 5, 2013 Share Posted November 5, 2013 Yes! I agree :) Link to comment Share on other sites More sharing options...
Witcher5688 Posted November 5, 2013 Share Posted November 5, 2013 But for the moment the 4:4 variety is ok?Its not so vanilla-like boring :D Link to comment Share on other sites More sharing options...
Witcher5688 Posted November 5, 2013 Share Posted November 5, 2013 Ludd can you create a last texture of the guard armor for solitude?I don't have a armor for that hold and its the only one with vanilla armors... Link to comment Share on other sites More sharing options...
luddemann Posted November 5, 2013 Share Posted November 5, 2013 Uploaded. Added updated textures of some other stuff as well. Link to comment Share on other sites More sharing options...
Witcher5688 Posted November 5, 2013 Share Posted November 5, 2013 Thx, i'll dl tomorrow :) Link to comment Share on other sites More sharing options...
Witcher5688 Posted November 6, 2013 Share Posted November 6, 2013 (edited) just as an information but I can rig helmets when needed ;)Btw i need an helmet for the penitus, ulfric abd tullius armor, than prepared imp armors and than we're finished :)http://www7.pic-upload.de/06.11.13/5of2gjqfk7an.jpg Edited November 6, 2013 by Witcher5688 Link to comment Share on other sites More sharing options...
luddemann Posted November 6, 2013 Share Posted November 6, 2013 Ulfric and tullius dont need helmets. Can you find something suitable for Pentius? Is it possible to make the helmet tilt a little bit lower? To hide the little gap between the cloth thingie and the helmet? Link to comment Share on other sites More sharing options...
Witcher5688 Posted November 6, 2013 Share Posted November 6, 2013 (edited) Yep, i can set the metal a bit lower :smile:For the penitus... An barbutta or sallet?Can u make a kite shield for the imperial light shield and a parvise for the imperial heavy shield? edit: I can't add an bslightningshaderproberty to tmk's armors?? wth is that problem o.O Edited November 6, 2013 by Witcher5688 Link to comment Share on other sites More sharing options...
Fenriks Posted November 6, 2013 Share Posted November 6, 2013 @witcher: Did you check the UserVersion and UserVersion2 in the NiHeader? They should be 12 and 83. If not, this could cause this problem. Link to comment Share on other sites More sharing options...
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