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Credo - WIP


CanisRex84

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And 2,5 modders and 1,5 CK worker are far enough. 3 on a project is fine because it's really easybto work together. More modder will make a caothic work. Of course, if someone wanna help, he is welcome. And the mod will be release when it will be. It will take time but we are determined and I think we won't left the project.
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Hey guys. I'd probably be able to help with the armors on the credo WIP RESOURCE file on the nexus, but I don't have the textures since they weren't included in the pack with the models. If someone could get me the textures from witcher 2 I could most likely get them working.
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And 2,5 modders and 1,5 CK worker are far enough. 3 on a project is fine because it's really easybto work together. More modder will make a caothic work. Of course, if someone wanna help, he is welcome. And the mod will be release when it will be. It will take time but we are determined and I think we won't left the project.

 

Guys, say that you are in need of people who can rig the models and actually do something useful :biggrin:

Otherwise you are going to get overwhelmed by people who want to help with their "skills"

"Omy, i made one armor two months ago with ck, i can help"

"i can help with things, i don't know things yet but i'm fast to learn"

 

.. You get the idea.

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Hey guys. I'd probably be able to help with the armors on the credo WIP RESOURCE file on the nexus, but I don't have the textures since they weren't included in the pack with the models. If someone could get me the textures from witcher 2 I could most likely get them working.

Some Textures are includet, but Not all.

Dl the the Photoshop cs2 Freeware Version, than u can Edition them.

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I can make the helmets playable ingame :D

I'm working on the armors but the animation looks most of the time very.... ok I didn't find any words for that xD

Edited by Witcher5688
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For the third time, I know how to rig the mesh the problem is that my screen shot are not save, and all the armour I made are already rigged and ported ingame

And Shad is right, as I said we don't wan't someone who can add texture with nifskope, we all know how to do that, you have to know how to use photoshop, create armour, etc.

Our big problem is : if all of our ( ludd and witcher ) could use 3ds max which can save directly a skyrim nif, it could be awesome.

 

And if witcher could watch the tutorials I sent him to paint weight and rig a mesh with 3ds max I could also be awesome ! :)

Edited by TheMedievalsKnights
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