Deleted1308005User Posted May 14, 2013 Share Posted May 14, 2013 For the third time, I know how to rig the mesh the problem is that my screen shot are not save, and all the armour I made are already rigged and ported ingameAnd Shad is right, as I said we don't wan't someone who can add texture with nifskope, we all know how to do that, you have to know how to use photoshop, create armour, etc.Our big problem is : if all of our ( ludd and witcher ) could use 3ds max which can save directly a skyrim nif, it could be awesome. And if witcher could watch the tutorials I sent him to paint weight and rig a mesh with 3ds max I could also be awesome ! :smile: Aye. Too bad there's no program that could edit .nif files or create armors from a scratch into .nif form....Or, Skyrim could utilize easier-to-use data format.I've tried to comprehend tutorials for armor making, but it's just because i'm foreigner and I simply can't keep up the pace of videos. (And there's no good text-based tutorials :facepalm: ) Any idea what tools Bethesda use? Do they have some sort of special program or what? Link to comment Share on other sites More sharing options...
Witcher5688 Posted May 14, 2013 Share Posted May 14, 2013 For the third time, I know how to rig the mesh the problem is that my screen shot are not save, and all the armour I made are already rigged and ported ingameAnd Shad is right, as I said we don't wan't someone who can add texture with nifskope, we all know how to do that, you have to know how to use photoshop, create armour, etc.Our big problem is : if all of our ( ludd and witcher ) could use 3ds max which can save directly a skyrim nif, it could be awesome. And if witcher could watch the tutorials I sent him to paint weight and rig a mesh with 3ds max I could also be awesome ! :smile:if witcher had all the free time, witcher would do it.Witcher also had 3ds max ;)and in some weeks there are finally summer hollidays and than witcher can watch some video tutorials^^ Link to comment Share on other sites More sharing options...
Witcher5688 Posted May 14, 2013 Share Posted May 14, 2013 (edited) and tmk, if u want to create some ingame screens use bandicam or fraps ;) Edited May 14, 2013 by Witcher5688 Link to comment Share on other sites More sharing options...
luddemann Posted May 14, 2013 Share Posted May 14, 2013 I dont have time to learn 3ds max. I will stick to blender. Im sorry, but the alternative is me leaving the team :/ Anyway, something else: http://i426.photobucket.com/albums/pp350/bamsemisbruker/Credo_zps138e62c5.jpg Link to comment Share on other sites More sharing options...
CyrusAmell Posted May 14, 2013 Share Posted May 14, 2013 Nice logo, perhaps one could condense it to serve as a forum banner? But I digress, excellent work as always Luddemann. Link to comment Share on other sites More sharing options...
Witcher5688 Posted May 14, 2013 Share Posted May 14, 2013 Nice Logo Luddi ;)@tmkWhat did u Say now? :Phttp://skyrim.nexusmods.com/images/245158//? Link to comment Share on other sites More sharing options...
TheMedievalsKnights Posted May 14, 2013 Share Posted May 14, 2013 Bethesda use 3ds max because this is the only software which have a nif script which allow to choose which nif version you wan't, skyrim included. Nightasy have good tutorials, I used them and Actus did too Link to comment Share on other sites More sharing options...
TheMedievalsKnights Posted May 14, 2013 Share Posted May 14, 2013 Invisible are caused by a wrong BSDismemberSkinModifier, did you ported it alone ? And did you changed the colour alone ? Nice one of course :) Link to comment Share on other sites More sharing options...
Witcher5688 Posted May 14, 2013 Share Posted May 14, 2013 I think its a bs Blabla bug too.I'll edit the mesh an Look again.Imperial Textures Is from RafaelStormcloak Textures from Actus, just Needs the bear Banner. And thx^^ Link to comment Share on other sites More sharing options...
tgpomy Posted May 16, 2013 Share Posted May 16, 2013 Is there a chance of the helmet on Actus's windhelm guard being released? It was in his resources but there wasn't a texture to go with it. Link to comment Share on other sites More sharing options...
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