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SetRaceAlias after character creation?


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I added this to Abriael's Human Races Revamped, to see if they can be seen as corresponding vanilla races:

scn RegisterCustomRace
 
begin GameMode
    
    if ( GetGameRestarted || GetGameLoaded )
        SetRaceAlias BretonAb Breton
        SetRaceAlias ImperialAb Imperial
        SetRaceAlias NordAb Nord
        SetRaceAlias RedguardAb Redguard
    endif

end

(IIRC, XEO uses such script to make added custom races to be recognized as vanilla races)

 

However, when my character came close to the cell door after character creation, Valen Dreth says the lines for custom races added by UOP, not the lines for vanilla races. I exited the game, started it again, loaded the autosave, but the result is the same. (I'm sure OBSE is working normally and the script is compiled without visible error)

 

- Later...

I made it an object script? How can I change it to a quest script?

 

- Minutes later....

Okay, I changed the script to a quest script at CSE script editor, made a new quest that starts with game, added script to the quest. Now here goes nothing.... It works.

Edited by LFact
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