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Want to "Enlist" somebody to help me build a mod list in mod organizer


tristanisms

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I was wondering, since apparently no matter what I try I can't get more than 30 mods to work together, if I could enlist somebody to do it for me and I will possibly pay you for your time. I'm so sick of spending weeks trying to understand how to get mods to work, and in the end just breaking my game until I reinstall over and over and give up. 5 years of attempts not once getting a working model. So please, can someone offer some assistance?

 

 

The mods I would like are as follows

 

 

 

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Lanterns Of Skyrim - All In One - Main.esm
Unofficial Skyrim Legendary Edition Patch.esp
ApachiiHair.esm
ETaC - RESOURCES.esm
JSwords.esm
hdtHighHeel.esm
Clothing & Clutter Fixes.esp
Hothtrooper44_Armor_Ecksstra.esp
Hothtrooper44_ArmorCompilation.esp
Guard Dialogue Overhaul.esp
SkyUI.esp
EnhancedLightsandFX.esp
AOS.esp
ELFX - Exteriors.esp
Vivid Weathers - Lanterns of Skyrim Preset.esp
AchieveThat.esp
RaceMenu.esp
RaceMenuPlugin.esp
XPMSE.esp
RaceMenuMorphsCBBE.esp
EpisodeParallax.esp
VioLens.esp
Better Archery 1.0.esp
RaceChanger.esp
Fast Respawns And Rich Merchants.esp
Bounty Gold.esp
Proper Aiming.esp
Destructible_bottles.esp
FNIS.esp
hmkLockOn.esp
AcquisitiveSoulGemMultithreaded.esp
dD-No Spinning Death Animation Merged.esp
Chesko_WearableLantern.esp
3DNPC.esp
ETaC - Complete.esp
Skyrim Immersive Creatures.esp
SkyrimCoinReplacerRedux.esp
OBIS.esp
UnlimitedEnchantments.esp
Skyrim Immersive Creatures - DLC2.esp
ELFX - Weathers.esp
ZIA_Complete Pack.esp
SMIM-Merged-All.esp
Vivid Weathers.esp
Vivid Weathers - AOS patch.esp
TrueStorms.esp
TrueStorms-ELFX-Weather.esp
IcePenguinWorldMap.esp
Sneak Tools.esp
Sneak Tools Vanilla Hoods.esp
Sneak Tools Vanilla Masks.esp
FCO - Follower Commentary Overhaul.esp
OBIS DG Faction Patch.esp
OBISDB.esp
AmazingFollowerTweaks.esp
Immersive Weapons.esp
Mercy.esp
Footprints.esp
BarenziahQuestMarkers.esp
LeftHandRings - Dawnguard.esp
LeftHandRings.esp
UnreadBooksGlow.esp
crimsonquestmarkers.esp
TERAArmors_CBBE.esp
ETaC - Complete ELFX Patch.esp
Remodeled Armor - Vanilla Replacer - Dawnguard.esp
Remodeled Armor - Vanilla Replacer - Dragonborn.esp
Remodeled Armor - Vanilla Replacer.esp
Souls_Quick_Menu.esp
Unique Uniques.esp
aMidianborn_Skyforge_Weapons.esp
blessarmors.esp
Cloaks - Dawnguard.esp
Cloaks.esp
DeadlyMutilation.esp
ETaC - Complete LoS Patch.esp
JSwordsDistributionBalancePlugin.esp
Drinking Fountains of Skyrim.esp
FNISspells.esp
OBIS AddOn.esp
isilNarsil.esp
Skyrim Flora Overhaul.esp
Verdant - A Skyrim Grass Plugin.esp
Unique Grasses.esp
Ordinator - Perks of Skyrim.esp
Alternate Start - Live Another Life.esp

 

 

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I'm not quite sure what you're asking for. But if you can't get more than 30 mods to work together, that suggests it isn't a "list" problem. But something else. So let me what I can offer as an MO user.

 

SKSE:

1. I assume you have installed SKSE properly? Specifically, you put the files directly into the Skyrim directory, and didn't try to install it like a mod.

2. You launch SKSE "from" Mod Organizer to play the game.

 

Crash Fixes:

1. Things like Safety Load and other such crash fixes are installed.

 

FNIS:

1. You install FNIS (if you want animations) like a mod.

2. Imediately after the install you click on downloads (or whatever tab) find FNIS, right click, "add as executable"

3. Run FNIS from MO before playing, run it everytime you add or remove an animation.

 

LOOT:

1. You sort your load order. You can add LOOT as an executable as well to MO for ease of access. I don't know that it is necessary.

 

ENBoost/ENB (The thing I know the least about:

1. ENB (ENboost if you don't use graphics options) can fix a lot of issues. I recommend going to the ENB forums for advice on setting it up with MO.

ENB/Enboost has a lot of fixes. Highly recommend it.

 

Bodyslide and Outfit Studio:

1. Same directions as FNIS. Install mod, add bodyslide as an executable.

NOTE: Due to the way bodyslide works, file locations can be extremely confusing. It may be hard to save or load custom projects into the game if you don't familiarize yourself with how MO manages file locations etc.

 

TesEdit:

1. When using it, launch it from MO (seeing the trend here?)

2. Use TesEdit to clean the DLC and update esms. There's a good tutorial online for this. Can greatly improve stability of the game.

 

MO is a very finicky beast and not user friendly for beginners. It takes a lot of jumping through hoops to get it working right. But with the above being followed, you should be able to install whatever mods you please (assuming requirements are met and conflicting mods are avoided of course). Up to the max of 255 plugins.

 

If you need to edit an INI file, you have to do so through MO. It has a tap called INI editor at the top though next to the settings icon. It's easy.

 

Make sure your frame rate is limited to about 60 in the games .ini files (or ENB ini files if using ENB) otherwise the physics can get really messed up.

 

 

I'll answer any questions I can. I kind of raced through all the possibilities in my head and I might not have been the most clear. I'll elaborate on anything you don't understand.

 

 

I'm not an expert, so if anyone with more knowledge thinks I'm wrong on any of this, feel free to chime in.

Edited by WakahisaSensei
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