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Posted

@james no sorry hehe

Packing and compressing are 2 different things

Compressing is done we simply dont Need it after daemonjax find :-)

An upk is just a Container with many Files in it , you could imagine it as some sort of folder like in Windows

Unpacking means get all Files out of it

Packing putting all the Files into it

Posted (edited)

hey guys

just for common knowledge

i used http://www.wilsonc.demon.co.uk/d10resourceeditor.htm 0 resource editor + source code for those who want it

 

a lot easier to use if you want to change stuff in the EXE

 

attached a little pic so you can see it for yourselfs

 

WHOPS for some reason this whole last part simply didnot appear on my browser when i fliped through the pages - SORRY

Edited by AssassinOfDarkness
Posted
  On 10/19/2012 at 11:56 AM, AssassinOfDarkness said:

hey guys

just for common knowledge

i used http://www.wilsonc.demon.co.uk/d10resourceeditor.htm 0 resource editor + source code for those who want it

 

a lot easier to use if you want to change stuff in the EXE

 

attached a little pic so you can see it for yourselfs

 

WHOPS for some reason this whole last part simply didnot appear on my browser when i fliped through the pages - SORRY

 

 

With Daemonjax help, we are able to CHANGE javalike - SCRIPTS ... not just this properties in *.ini

 

first look ..almost the WHOLE logic is in this scripts..

 

 

 

THX Daemonjax !!!!!!!!!!!!!

Posted

Ahh, nothing like waking up to fantastic news!

 

Thanks for all of your hard work man... am at home sick today, so I'll actually have time to give it a run, and try some script tweaks out.

Posted

Well i have followed the progress of this topic with utmost interest, and i am happy that finally a solution seems to have been found (all the test i have done beside modifying the ini inside the executable resulted in crash or simply didn't work) however when i try to unpack the .upk i get an error, wrong header i think.

 

It's possible to have a post that explain step by step what one must done for successfully mod this game scripts?

 

I already have UE explorer but differently from other games instead of telling me that the package is compressed, just handle me an error telling me that it can't read beyond the end of the file? :wallbash:

 

Anyone else has this problem? (Unable to decompress/Read XComGame.upk, XComStrategyGame.upk)

Posted

Quick heads up, I'm pretty much finished with the beta version the program that will (more or less) automatically adjust your SHA hashes in your game executable.

 

I'll make a google code project, and then create a thread here in Mod Talk for it.

Posted (edited)

gogo :P adjusting by hand gets boring after a while :P

 

Edit:

btw proof of concept

logfile after reactivating console

 

[0034.50] ScriptWarning: DrawText: No font

Console Transient.XComEngine_0:XComGameViewportClient_0.Console_0

Function Engine.Console:Typing.PostRender_Console:0A32

[0034.56] Log: Command not recognized: âsd

Edited by dreadylein
Posted (edited)
  On 10/19/2012 at 12:38 AM, Daemonjax said:

Well, fellow modders, get ready to hold onto your pants because I just figured out how to get the game to load uncompressed upk files!

 

 

It's so simple, I felt stupid for trying it... but this actually works:

 

You know those files in ...XCom-Enemy-Unknown\XComGame\CookedPCConsole that are X.upk.uncompressed_size?

 

 

Oh man, I'm so sorry. I figured this out last week with a different game and didn't think to include it in my post. Maybe if i came back more often, I could be a little more help... Also, I'm embarrassed I didn't think to try the decompressed file's hash.

 

great GD work

Edited by mgreed
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