taryl80 Posted October 13, 2019 Share Posted October 13, 2019 (edited) Well, when we like to go down this alley... I bet Fallout 4 has its settlement building system maybe from Conan Exiles :smile:. Just with the exceptions, that you can build in Conan Exiles almost wherever you want, use your mouse instead of keybindings for building and that you can't take 1 time builded things to another place (the mod "push it" fixes this for Conan exiles). Imo, the most people need not a "good" Fallout 4 story. Just a rudimentary scaffolding in a game what is almost like a sandbox. Enough so that modders can build mods for it. Or I am wrong here? Btw. I believe that for a long time, no fantasy game will beat Skyrim for me and maybe also for many other players, because for Skyrim are enough mods out there, to make Skyrim to your perfect fantasy world. The only thing that my Skyrim currently needs more from, a more new world/quest mods. But I guess, this point will never be fully satisfied, because I always want more what that matters :smile:. Edited October 13, 2019 by taryl80 Link to comment Share on other sites More sharing options...
G4M3W1NN3R Posted October 13, 2019 Share Posted October 13, 2019 Well, when we like to go down this alley... I bet Fallout 4 has its settlement building system maybe from Conan Exiles :smile:. Just with the exceptions, that you can build in Conan Exiles almost wherever you want, use your mouse instead of keybindings for building and that you can't take 1 time builded things to another place (the mod "push it" fixes this for Conan exiles). Imo, the most people need not a "good" Fallout 4 story. Just a rudimentary scaffolding in a game what is almost like a sandbox. Enough so that modders can build mods for it. Or I am wrong here? Btw. I believe that for a long time, no fantasy game will beat Skyrim for me and maybe also for many other players, because for Skyrim are enough mods out there, to make Skyrim to your perfect fantasy world. The only thing that my Skyrim currently needs more from, a more new world/quest mods. But I guess, this point will never be fully satisfied, because I always want more what that matters :smile:. Witcher 3 completely blows skyrim out of the water. Link to comment Share on other sites More sharing options...
taryl80 Posted October 13, 2019 Share Posted October 13, 2019 (edited) Imo, only a very basic design leads to a very big modding scene. As great as Witcher3 is, the story of it is already so thick and great and the landscape so much used, that it would be harder to implement something in it. I have just the opinion that no developer can compete with a really strong modding scene and I have for it a simple reason that I can best explain with a few questions. How can one game developer manage and know how many: -story-enviroment&interiors-exploration-violence-dialogues-ambient-action-skimpyness/nudity-sex You as a player like to see in your games? And even if he would know it, if we ask a other person, this person would probably find other things more important. A developer can only fail here, because mods give users the freedom to make out of their game, what they like. I as example have put in my Skyrim a ton of enviroment/ambient, story/new lands, followers and skimpy clothing mods. The next guy would maybe put no skimpy mods in and use instead a ton of weapon mods. So... Yes... Mods saved Skyrim, but that is no surprise. Imo no developer can make so many people happy with a game, how a game with a ton of mods can. Edited October 13, 2019 by taryl80 Link to comment Share on other sites More sharing options...
G4M3W1NN3R Posted October 13, 2019 Share Posted October 13, 2019 Imo, only a very basic design leads to a very big modding scene. As great as Witcher3 is, the story of it is already so thick and great and the landscape so much used, that it would be harder to implement something in it. I have just the opinion that no developer can compete with a really strong modding scene and I have for it a simple reason that I can best explain with a few questions. How can one game developer manage and know how many: -story-enviroment&interiors-exploration-violence-dialogues-ambient-action-skimpyness/nudity-sex You as a player like to see in your games? And even if he would know it, if we ask a other person, this person would probably find other things more important. A developer can only fail here, because mods give users the freedom to make out of their game, what they like. I as example have put in my Skyrim a ton of enviroment/ambient, story/new lands, followers and skimpy clothing mods. The next guy would maybe put no skimpy mods in and use instead a ton of weapon mods. So... Yes... Mods saved Skyrim, but that is no surprise. Imo no developer can make so many people happy with a game, how a game with a ton of mods can. mods didn't just save this game, they literally made this game what it is. the main issue is this: the bigger the modding scene gets and the more successful they are, the more lazy bethesda can be with their future projects and likewise the more incomplete their future projects will be. their is always 2 sides to every story. the bigger the positive, the bigger the negative will be and vice versa, everything always has 2 sides. and each side is always equally as strong as the other. giving us modding support was not out of the kindness of their hearts, no, their was definitely a business decision behind it. and that covers all sorts of things, such as paid modding, us completing their games for them, for free no less etc etc. and also granting them to put less effort in their games whilst simultaneously making their game much more popular. the pro is we get to improve our games, the con is we are actually completing their game for them. now if you can only think 1 side, you will see that modding is a complete blessing with absolutely no negatives, but if you are smarter then that you can see the full picture. that modding is both a blessing and a curse, curse because it will benefit bethesda much more then it will benefit us, because they will get more money for less work, and in turn means we get a vastly incomplete game, that requires modding to make the game what we should of got, now the funny part of this, is that mod users will look at this, and think the game is the holy grail of games, and that is simply because of the hard working modders making the game be what you should of got in the first place. and that separates those who can see the picture vs those who are oblivious to it. you can see who the true game developers are, because they are the ones creating a complete game with a lot of passion (Witcher 3 for example). and not the ones removing core mechanics with every sequal to a game, whilst simultaneously making it incomplete (Bethesda, Fallout 4 and Skyrim). Link to comment Share on other sites More sharing options...
taryl80 Posted October 14, 2019 Share Posted October 14, 2019 (edited) You are maybe right with that, that Bethesda goes to lazy on their projects because of it - I can't know it, but the pros on modding overwight for me here. As example I wait actual like a child on christmas for the next Beyond Skyrim expansion (guess it will be Atmora or Roscrea but I can't really know it), or Fallout: Miami. Playing Skyrim or Fallout - it is for me always a special feeling. Almost as would I be finaly at home, if that makes any sense. But I also enjoy other game universes. The Mass Effect Trilogy is still art for me (part 1-3) and I have love playing Pathfinder: Kingmaker and Wasteland 2 and Cyberpunk 2077 waits already preordered in my steam lib (just to laugh at me each day "you can't play me now, YOU CAN'T whahaha!" :sad: ). So I am fine with Bethesda, as long as they let us mod their games and put not the creation kit behind a paywall. Something I sometimes afraid of since all the greedy decisions they have made in Fallout 76 (I don't play the game, but I hear a lot of it on YouTube from pay2win mechanics and so on). Edited October 14, 2019 by taryl80 Link to comment Share on other sites More sharing options...
zed140 Posted October 20, 2019 Share Posted October 20, 2019 (edited) 3347 hours on Fallout4 and it is not terminated. Else in this case, I think to play Skyrim, because I cannot play without creative community, open engine and mods lol. Edited October 20, 2019 by zed140 Link to comment Share on other sites More sharing options...
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