Jump to content

Remove charred feral ghouls from the game, or reduce their health


JackTrenton

Recommended Posts

I hate hate hate these things. I'm a high level character, so these things are just bullet sponges. I dump all my ammo into them, and its a long and boring 10 minute fight for each one. And they appear much more often cause I'm high level, so I'll have to fight packs of 3-4 at a time and it takes forever to kill them. Even crits barely phase them. I've gotten to the point where I'm just deleting them with the console commands. Someone please either remove them, or lower their health significantly where they can be killed like any other ghoul.

Link to comment
Share on other sites

i can create this for you no problem, what would you prefer, no charred feral ghouls at all (which would also remove legendary variants of them), or lowered health ?

 

also DLC or just Base Game ?

 

if lowered health, what health would you like them to have or be equivalent to

 

once you get back to me, i will go ahead and make it as specified

Link to comment
Share on other sites

You can make them have lower health if you want and keep the legendaries. Just make it where they are a lot easier to kill, maybe have their level, health and damage resistance be equivalent to the regular glowing ones in the game, those aren't too bad to fight and are a bit more challenging than regular ferals. Make the mod cover all the DLCs.

 

Also, looking at the stats on wiki, it looks like the putrid and bloated glowing ones have health on par with the charred feral ghoul. You could drop them down to regular glowing one health/dr as well if that ok.

 

Thanks, I appreciate it very much

Edited by JackTrenton
Link to comment
Share on other sites

All Charred, Putrid and Bloated Feral Ghouls (as Well as their Nuka World Varient) now all have the exact same Health and Damage Resistance as a Level 22 Glowing One

 

i also Removed the Level Scaling from the Charred Ghouls, so their health will no longer increase as level increases.

 

Grab it Here: *Deleted*

Link to comment
Share on other sites

yeah the levelled health system of the game is just bad. A gunner with no armor on his head takes 17 headshots to kill (as example) coz his level is higher.. it's just dumb. I use Horizon and it's a better system.

Still though, some things like PA enemies have higher health. that makes sense but majority of PA npcs have no helmet. the higher health in body part data is same weather helmet or not.. I had to change npcs PA outfits to all include helmets and then I could find it acceptable to have to deal multiple head shots for a kill.


I just feel firearms based games are not a good base for rpg. Its better to create challenge from Survival elements for this type of game.

Link to comment
Share on other sites

Thank you for this!

 

welcome :smile:

 

i am going to delete it from my uploads however, as i am personally not interested in it, and it is not getting any attention. so with that said, i give you full ownership of the mod.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...