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Adding a new location to the carriage system?


samv96UK

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At the moment I'm trying to make a travel location that the player can travel to using the vanilla carriages. I would like the new area to be an extra dialogue option, after which the player gets in the carriage and is taken to the new area.

 

So, I've examined the carriage script, but I can't seem to work out how to replicate these and apply them to the new area.

 

Has anyone ever done this before, or know how to do it?

 

Thanks in advance!

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