Plarux Posted October 4, 2019 Share Posted October 4, 2019 (edited) Hello, I hope everyone is doing well today! This post is in regards to renaming an item in the game using a script. More specifically, I'd like to rename the Coffee Tin(s) (PlayerHouse_Ruin_CoffeeTin_01 and PlayerHouse_CoffeeTin_01). However, I'd like to stay away from altering vanilla records. From what I've gathered on the web, it could involve a quest with alias that point towards the Coffee Tin. I'm not really sure, so that's why I'm asking. If anyone has suggestions or knowledge on this, please reply. Thank You,Plarux Edited October 4, 2019 by Plarux Link to comment Share on other sites More sharing options...
hereami Posted October 6, 2019 Share Posted October 6, 2019 One interesting way for indirect renaming is to use leveled item form - it has Name override field (e.g. Deliverer is spawned like that for whatever mysterious reason), good for new spawns. May try Display name for an alias, don't set Clear name flag. Link to comment Share on other sites More sharing options...
SKKmods Posted October 7, 2019 Share Posted October 7, 2019 For the quest alias method to work you have to find and force every obejectreference instance of that object in the world into the reference alias so it picks up the new display name. Finding the objects running a constant magic effect or FindAllreferencesOfType script may be an overhead for the outcome. Link to comment Share on other sites More sharing options...
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