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Oblivion Mods in Fallout 3?


MrCooper2006

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With the expansion...?

 

Is this confirmed or you just speculating? Havent completed MQ yet so dont know what the ending leaves...

 

Just speculating. I get the feeling we haven't seen the last of Fallout 3....

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They did say they are going to do an 'expansion' as in DLC, perhaps multiple ones, the same size as Knights of the Nine.

 

 

Deadly Reflex didn't inspire the VATS system, the other two Fallout games did, as did they inspire Dogmeat, not Cheydinhal Pets.

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Thanks InfiniteRealm I was going to point that out about Deadly Reflexes. I loved Fallout 2, the VATS system was essential when fighting DeathClaws, they were so quick!

 

One question are there any Death Claws in Fallout 3, I remember they were difficult to kill without the right weapons.

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They did say they are going to do an 'expansion' as in DLC, perhaps multiple ones, the same size as Knights of the Nine.

 

 

Deadly Reflex didn't inspire the VATS system, the other two Fallout games did, as did they inspire Dogmeat, not Cheydinhal Pets.

 

Thanks for the clarification, ive never played Fallout 1 & 2 so i wouldnt know what was taken/left out from them.

 

VATS is similar to DR tho, but then i supose DR would have been inspired by VATS, eh?

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Thanks InfiniteRealm I was going to point that out about Deadly Reflexes. I loved Fallout 2, the VATS system was essential when fighting DeathClaws, they were so quick!

 

One question are there any Death Claws in Fallout 3, I remember they were difficult to kill without the right weapons.

 

Not only are there Deathclaws, there's a whole cave full of 'em. And yeah, they're still nasty. :D

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