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Three things that would help continuity in the endgame...


WrathOfDeadguy

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and what navaro is related with the explosion confused .... oh yeah advanced chems like Rad x could be futile even drugs has its own flaws , and sephlyn what are you trying to relate with the uh death of the father and oil tanker?
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I'm saying The "Real Enclave" was destroyed their asses kicked and they saw the errors of their way and already failed the whole modified FEV thing in Fallout 2

So they appear later in Fallout 3 doing the same crap, my Point is what the hell is going on and why are they there.

 

I'm just saying the Enclave shouldn't of been such a big end game influence in the first place to make it short. It sort of seems to me like Beth took alot of their ideas from Fallout 1 and 2 and dumbed down some other things to make 3. (I won't deny I do truly like what they have done in a few areas)

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ahahaha i remembered that i feel smart too being out smarting a 300 year old computer dumbass nice goin explaining things now i get it lol

 

because enclave is everything on fallout dude .. they the ones who started geckt first then james to be honest i get the feeling he use to work with enclave then he quits the way enclave treated him

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Advanced Rad-X medicine is such a load btw The Chosen One (MY HERO!!) blew up the Enclave, president and oil tanker and all an entire game ago, so I'm still wondering what the hell! (And I'm not sure about your chosen ones but mine... well put simply She destroyed Navvaro too.

 

lol yeah me 2. i played thru fallout 2 just before i bought fo3, couldnt be bothered doing the "oh im a recruit" at navaro, just strolled in with a bozar and 2000rounds (stolen, naturally) and leather armor. proceded to the nearest elevator, shot everyone. then ducked in and out the elevator (basically infinite ap XDDDD) killed everyone and all turrets, stole plans and chip, ran out, got on boat, armed warhead or w\e, blew up boat, finished the game... oh but wait... it didnt finish! no radiation from the oilrig killed me. no big bad boss could harm me with his crippled arms (yeah he just runs around following u like some fanboy) :whistling: and then u take a trip to new reno, get the fallout 2 guide off the priest who obviosly condones "shortcuts" etc. take a stroll up to gecko, talk to harold, yeah the one with the tree growing out of his head, only its a sapling, laugh at a couple of the funny random encounters (monty python holy grail stuff, star trek, cafe of broken dreams ~dogmeat lol, hitchhikers guide to the galaxy etc) and u know, lvl above 20, but rly becos of the perks every 3 lvls, its equivilant to 60, but still, its a capless game virtually.

 

then u compare that to fo3,

fo3, no humor, aside from moira being a total fool

no after game extras, only a "hey u do reilise u char did die?" (i was expecting a "but it was not over for the vault dweller, he was hauled out of the radiation by the brotherhood, barely clinging to life.." or some such WEARING TESLA FOR CRYING OUT LOUD AND 10 POINTS ON ENDURANCE

fawkes is an ass

good ol' "im impervious to all forms of radiation, but still play dead" captain, commander, concierge w\e

ur dad barely yells at u for blowing up a city (what a swell guy)

star cross paladin looks like a man :unsure:

really only 2 vaults are in good shape, and theyre storyline related

 

theres more, but im tired and ur probly not reading. yeah sorry about that, but bethesda really botched up this game. they shouldnt have called it fallout. it was better than the ps2 fallout tho. that was shocking.

 

oh but its not all bad, bethesda made the karma system actually do something. yeah! :biggrin:

 

matt

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oh and who actually bothers to use drugs in fallout. the only ones i use are radaway and buffout ONCE cos i had a lot of loot to fast travel with. radx is a joke. oh +25 resist. great where am i actually going to need it, if im going to swim, im going to get 1 a sec anyway, its not going lower. oh wait, mebe some ppl wanna use it b4 they drink out of the toilet bowel.

 

sink is like 25 hp and 5rad, toilet is like 5hp and 25 rad. anyone care to explain why? how is it that feaces is radioactive? i know its bad, but honestly, if i was going to make drinking from the toilet bowel bad, put a poisoning effect in it, not more rads. :wallbash:

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Loot, its obvious that Bethesda rushed production of this game through. So when the geck is released why doesent someone do a total conversion type mod to fix the storyline? I don't need to hear NPCs speak and will gladly read text if story is good and such. I'm sure it can be done, but it would have to be a community project and not something done by an individual over the weekend.

 

Oh and a small note to some of you, please read the fallout bible to understand the world better.

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Oh and a small note to some of you, please read the fallout bible to understand the world better.

 

for people who only just got fallout 3 and cannot find fallout 1 or 2, dont act like u know the game, bethesda twisted the world, not much, but enough to make u not understand it by a long shot. for instance, another post someone was eluding to a supermutant master, if theyd actually played 1 or 2, youd know that ur char, or grandfather (respectivly) killed one of the supermutant masters, which incidentally was a overseer also. with fo3, being set even further into the future than fallout2 (harold the treeman is in all fallouts, but "bob" is only in 2 and 3, im quite sure) then there is another master, possibly to be releasd in an expansion.

 

mutants (and ghouls :P) are people too, just really really angry green dudes that were mutated by fev. theyre slightly larger than normal people, but then, how did behemoths come around?

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