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How to check if player is in dialogue?


Spinner385

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Since isinmenumode doesn't work for dialogue. I'm trying to figure out how to check this.

 

  • player.istalking() doesn't compile (says its not a function)
  • player.getdialoguetarget() always returns none for the player (according to the wiki)
  • To make isindialougewithplayer work I would have to know who is talking to the player.
  • All the is__ControlEnabled() functions don't work
  • Even tried some animation variable checks out of desperation.

 

This has to be possible right? Any help with this would be appreciated.

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