lovender Posted October 12, 2012 Share Posted October 12, 2012 I changed the textures from other person's mesh. But then i found that the mesh is too glossy & reflective. http://i1114.photobucket.com/albums/k540/lovender82/Oblivion2012-10-1209-53-01-30.jpg How can i erase the reflection effect in that mesh? Can i do that in NifSkope? Thanks... Link to comment Share on other sites More sharing options...
DrakeTheDragon Posted October 12, 2012 Share Posted October 12, 2012 (edited) I suggest you make sure the NiMaterialProperty settings are identical between the shirt and the hood, you could copy the whole property over from one NifSkope into another, and the "Apply Mode" of the NiTexturingProperty is the same for both NiTriShapes/Strips as well. If things then still are more glossy than they should be, it must be the alpha channel of the normalmap, or maybe the normalmap was saved in a format without alpha channel even.If you're using the same texture files and normalmaps for both items though, this is not the cause. Edited October 12, 2012 by DrakeTheDragon Link to comment Share on other sites More sharing options...
lovender Posted October 12, 2012 Author Share Posted October 12, 2012 (edited) If you're using the same texture files and normalmaps for both items though, this is not the cause. Yes, I'm using the same textures and normalmaps.Let's see if I can fix it. Thanks a lot, Drake; for the quick reply. :thumbsup: Hmmm...i found that the NiMaterialProperty settings are identic.As you can see here: http://i1114.photobucket.com/albums/k540/lovender82/Chainhood.jpg http://i1114.photobucket.com/albums/k540/lovender82/Chainmail.jpg Edited October 12, 2012 by lovender Link to comment Share on other sites More sharing options...
DrakeTheDragon Posted October 12, 2012 Share Posted October 12, 2012 So, the same material settings and the same texture files used for both.Then I guess the NiTexturingProperty's Apply Mode of the hood says something like "APPLY_HIGHLIGHT" while the shirt's says "APPLY_MODULATE". It's the only difference left.This or I'm running out of explanations here. :sweat: Link to comment Share on other sites More sharing options...
lovender Posted October 12, 2012 Author Share Posted October 12, 2012 Fix the problem, Drake..Thanks for your kind explanations. Link to comment Share on other sites More sharing options...
Recommended Posts