Anbar Posted October 14, 2012 Share Posted October 14, 2012 BalanceMods_Hard=(eType=eChar_Soldier, iDamage=0,iCritHit=0, iAim=0, iDefense=0,iHP=1,iMobility=0,iWill=0)BalanceMods_Classic=(eType=eChar_Soldier, iDamage=0,iCritHit=0, iAim=0, iDefense=0,iHP=1, iMobility=0,iWill=0) Here they are, the iHP=1This read -1 and -2 before In the game files "HARD" is actual the final games Classic Difficulty and... "Classic" is actually the Impossible difficulty in the final game. (confusing i know, but at some point in time the devs must've switched naming conventions). But if you want to alter the games "Classic Difficulty" then you need to modify the parts relating to "Hard" in the files. Link to comment Share on other sites More sharing options...
OwenLJN Posted October 14, 2012 Share Posted October 14, 2012 Nevermind, I just switched to 0.1 version and it works like a charm, thanks for your hard work, OP Link to comment Share on other sites More sharing options...
gamefever Posted October 14, 2012 Share Posted October 14, 2012 Ya I get that, the naming convention for the difficulties is off a bit Link to comment Share on other sites More sharing options...
Anbar Posted October 14, 2012 Share Posted October 14, 2012 Dread: can you email me the modpatcher please as i cannot download from your source without having to setup an account (it now says my maximum downloads are exceeded) thanks! Link to comment Share on other sites More sharing options...
dreadylein Posted October 14, 2012 Author Share Posted October 14, 2012 @anbar sorry iam not at home at, but if i dont get any new bug reports i will upload it within the next 24h ours to nexusmods Link to comment Share on other sites More sharing options...
Plutoman101 Posted October 14, 2012 Share Posted October 14, 2012 Tip: for private testing like this, I recommend using Dropbox. You can very easily display the public link to the file, people can immediately download w/ no issues. It won't show download counts, of course, but it's a lot less frustrating for people than navigating some of those file hosts. Link to comment Share on other sites More sharing options...
dreadylein Posted October 14, 2012 Author Share Posted October 14, 2012 i absolutly agree with you, dropbox would be far better, but the counter was crucial at this point as i wanted to chop down the testing to a bare minimum :/ only way to do this was having an overview about the downloads, but if you can suggest a better hoster feel free to do so :) Link to comment Share on other sites More sharing options...
Daemonjax Posted October 14, 2012 Share Posted October 14, 2012 (edited) Thanks, this is pretty awesome. :D One quibble: For the love of baby jesus, can you please use dropbox or google code to host the file? EDIT: Google Code can track number of downloads in addition to providing version control through subversion (if you choose to use that feature). You don't actually have to use the source section at all, but it would behoove you to do so. ;) TL;DR: Dropbox is the #1 choice for pure hosting and ease of updating (the new version would have the same download link as the old one), but Google Code has a lot of features you may like. Edited October 14, 2012 by Daemonjax Link to comment Share on other sites More sharing options...
dreadylein Posted October 14, 2012 Author Share Posted October 14, 2012 Thanks for this idea :) she damn neat tbh :DGuess i will look into it tomorow Link to comment Share on other sites More sharing options...
Anbar Posted October 14, 2012 Share Posted October 14, 2012 aye we use googlecode and tortoise svn for modding HOI stuff Link to comment Share on other sites More sharing options...
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