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Modding request - Importing new model to game


AfriCanuckinOz

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Hello,

I am at my wit's end. I am trying to import a new model - a flintlock pistol shape - into Skyrim (Enderal actually).

I have wached LeckerHamster's modding tutorial and every piece of advice I can find to get my model to work.

 

But it just isn't... ugh.

 

I am able to get the model to show up in the inventory with correct textures and size.

I am NOT able to get the 1stperson .nif file (ingame model) to show up. And in Nifscope I am not able to move the gun model closer to the node it revolves around.

 

So, I am asking for help. If there is anyone with with a spare hour or so that is expert with this, would you please respond to my request. I have all the model files (both the .obj files from Blender, and the Nifscope model). I have the textures correctly mapped and attached.

 

But I need an expert to just "jig" the model to the Skyrim model (a staff) I used.

 

Anybody please?

 

Alternatively, if a guru could post a pathway of how to move a model closer to a node point and get it to show up in the game I would appreciate it greatly.

 

Thanks

 

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