jygg4lag Posted October 13, 2012 Posted October 13, 2012 Hey, guys.Does anyone think it's a good idea to combine these two maps together ? Round Normal Map:Example:http://www.filterforge.com/filters/3887-normal.jpg Detailed Normal Map:Example:http://media.moddb.com/images/articles/1/31/30783/auto/wall3_normalmap.jpg Because i hear it gives a great result to the game when combining them like this:Example:http://www.planetinaction.com/software/images/combined.jpg Oh, and also how to even create a Round Normal Map ? Thanks.
ghosu Posted October 13, 2012 Posted October 13, 2012 Do you even know what a normal map is? Because this questions sounds a bit...strange :D
jygg4lag Posted October 13, 2012 Author Posted October 13, 2012 On 10/13/2012 at 6:47 PM, ghosu said: Do you even know what a normal map is? Because this questions sounds a bit...strange :D A little :)
ghosu Posted October 13, 2012 Posted October 13, 2012 So you don't know...dude, start with the basics. You want to know if it's "good" to combine stuff that you don't know what it is used for...no good idea to start somewhere in the middle.
jygg4lag Posted October 13, 2012 Author Posted October 13, 2012 On 10/13/2012 at 6:57 PM, ghosu said: So you don't know...dude, start with the basics. You want to know if it's "good" to combine stuff that you don't know what it is used for...no good idea to start somewhere in the middle. Any websites you can recommend ?All i'm getting is how to make normal maps and applying normal maps to a 3D Model :)
ghosu Posted October 13, 2012 Posted October 13, 2012 http://en.wikipedia.org/wiki/Normal_mapping ... and search for all the other terms before asking in detail. Google and youtube are your friends as well, forget modding and start with basics.
jimhsu Posted October 14, 2012 Posted October 14, 2012 Yes you "can". Whether or not you "should" is a different story. More detail than you possibly want;http://blog.selfshadow.com/publications/blending-in-detail/ Easy way: overlay modeTechnically correct way: convert to height map, perform addition, and convert back to normal. I personally use ndo 2 to convert normals to ndo's format and overlay blend from there, which works with their particular type of normal.
jimhsu Posted October 14, 2012 Posted October 14, 2012 About ndo 2: google it. They do "something" to their normals that allows the output to be manipulatable with standard photoshop tools. You'll have to look at their site to see what it exactly does.
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