Alanor Posted November 5, 2008 Share Posted November 5, 2008 So, is it possible (as far as anyone knows) to go back to vault 101 in any way? The raiders stuff in the Springvale school sugests so, or is that just some extra fluff? Link to comment Share on other sites More sharing options...
Probe1 Posted November 5, 2008 Share Posted November 5, 2008 Yes it is. Progress down the main storyline quest and occasionally walk near Vault 101 to pick up a strange radio signal coming from your vault. Link to comment Share on other sites More sharing options...
InfiniteRealm Posted November 5, 2008 Share Posted November 5, 2008 Or just frequent Megaton, if you left it standing, to use the shop/house, and you will eventualyl pick it up. Note that at the end of the quest, depending on the chouces you make in it, you may be permanently banished fromt the Vault. (I think, I've only done it once, so I'm not sure if it always ends up like this.), which is an easter egg reference to Fallout 1, where the player was banished from the vault at the end of the game Link to comment Share on other sites More sharing options...
Alanor Posted November 5, 2008 Author Share Posted November 5, 2008 Thanks to you both! Will get on it asap :) Link to comment Share on other sites More sharing options...
HoboHunter Posted November 7, 2008 Share Posted November 7, 2008 Note that at the end of the quest, depending on the chouces you make in it, you may be permanently banished fromt the Vault. (I think, I've only done it once, so I'm not sure if it always ends up like this.), which is an easter egg reference to Fallout 1, where the player was banished from the vault at the end of the game You get permanently banished from vault 101 no matter what choice you make. Kinda disappointed me since i went through the trouble of making a "good" character by not killing the overseer at the start and then going back and being "mr. nice guy" and talking it out. Anyways, you convince the overseer, the second time, that everyone in the vault will eventually die if its not opened to the outside world. He subsequently appoints his daughter (amata i think?) as overseer, and then she orders you to leave to preserve order in the vault. Link to comment Share on other sites More sharing options...
ElizabethLestrad Posted November 7, 2008 Share Posted November 7, 2008 I was really annoyed at this too. And for your "lifelong friend" Amata to stab you in the back after all you do to save her fathers life, etc. I just put a bullet in everybody's head for thanks. Banishing me....pfff. Maybe if the tools are ever released someone could change the banishment to it being only for bad karma people. Link to comment Share on other sites More sharing options...
WrathOfDeadguy Posted November 7, 2008 Share Posted November 7, 2008 To be fair, it's not as if she says "GTFO, I never want to see your face again." She does need to restore some semblance of order before opening up to the outside world again. Amata directly says that she will open the door again once that happens, and-let's face it- that girl doesn't know how to lie (and she lets anyone leave who wants to; Butch at least choses to go). This way, the old Overseer (being Amata's father and all) would likely fall into an advisory role which he would have shunned were you still around- which would placate the more reactionary elements on both sides, as they'd see a cooperative leadership working for the betterment of everyone. On the other hand, more than half the Vault still blames you and your father for screwing the place up, and a good number of them would absolutely refuse to follow Amata's lead if they knew her best friend was around and possibly influencing her decisions. The banishment makes sense- but it would still be nice if she'd open the place up again after, say, a few weeks to a month of in-game time so that you could go back and visit before turning yourself into a human glowstick. Link to comment Share on other sites More sharing options...
anarchicrazor Posted November 11, 2008 Share Posted November 11, 2008 i sabotaged the place. i was walking around and found 3 Enclave dudes who were talking to Amata. i ended up killing them but Amata ran away. i eventually caught up to her and she says "Stay away from me! It's all your fault!" i found it strange since when she confronted me in the Vault, she was happy and hoped we would meet up again. what a female dog :confused: Link to comment Share on other sites More sharing options...
macmert Posted November 15, 2008 Share Posted November 15, 2008 Kill them all I say... Hypocrite bastards... send an emergency signal, I run there as fast as I can to save the vault, to help my best friend amata, she kicks me out? I saved and killed every last one of them, if you kill Amata, a message comes out says "Vault 101 is in chaos" I dont know what the consequences are for that... I just let them live for the sake of being a good character... Link to comment Share on other sites More sharing options...
Circuitous Posted November 16, 2008 Share Posted November 16, 2008 "Vault 101 is in chaos" means everyone goes hostile. Link to comment Share on other sites More sharing options...
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