Bunslinger Posted October 16, 2019 Share Posted October 16, 2019 i need the hitsounds/killsounds for a mod but i wouldn't know where to look, does anyone know what directory they're in? i'm searching the archives via bethesda archive extractor, which has been a program for all the previous fallout games Link to comment Share on other sites More sharing options...
Purr4me Posted October 16, 2019 Share Posted October 16, 2019 i need the hitsounds/killsounds for a mod but i wouldn't know where to look, does anyone know what directory they're in? i'm searching the archives via bethesda archive extractor, which has been a program for all the previous fallout games\Sound\FX\FX\Criticalone guess Link to comment Share on other sites More sharing options...
Bunslinger Posted October 16, 2019 Author Share Posted October 16, 2019 (edited) nah, these sound to be critical kill noises for energy weapons, i'm talking about the generic ones that play with any weapon Edited October 16, 2019 by LolzMan1325 Link to comment Share on other sites More sharing options...
Purr4me Posted October 16, 2019 Share Posted October 16, 2019 nah, these sound to be critical kill noises for energy weapons, i'm talking about the generic ones that play with any weaponok , I'm just currently extracting all the data and lol ran out of room.A lot of data 76 contains. I'll keep looking Link to comment Share on other sites More sharing options...
Bunslinger Posted May 26, 2021 Author Share Posted May 26, 2021 (edited) hope this thread isn't too old for me to post this, i found the hitsounds in "sound\fx\fx\bullet\impact\xxx", under the filename fx_bullet_impact_flesh_playerhitstarget_01 through 06. still don't know where the killsounds are, though, but i'll edit this comment if i find them. the key phrase here seems to be "playerhitstarget", as there are several other hitsounds that play for metal and arrows (unless they're unused) that also contain the phrase EDIT: actually, I think there aren't any killsounds at all, but instead it works like this: it plays the normal hitsound for the final hit connecting, but then for the kill itself, it plays another hitsound. so it's basically 2 of the normal hitsounds played back to back that sounds like its own sound. i'm just assuming that, though, since i haven't found any killsounds yet and i figure they would be in the same folder if they were there at all. Edited May 26, 2021 by LolzMan1325 Link to comment Share on other sites More sharing options...
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