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Editing a Mod (BoS DC Ruins Patrols)


Labargoth

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Hi!

I want to add enclave patrols to the wasteland for a long time now. Sadly there's no mod which does that.

So I thought I could just edit a mod which adds BoS patrols to the ruins of DC. I wanted to replace the BoS soldiers with Enclave soldiers.

Sadly I don't know how to mod or use GECK and I tried using it but didn't find any options to edit the npc's the mod added.

So can anyone tell me how to do that or is anyone nice enough to even change the mod for me?

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You won't be able to edit that mod to do that. Patrols in the game require set points that tell the AI packages where to go. Those points all have to be placed in the GECK and linked to each other so the patrol package knows where to patrol.

 

The mod you mention sets a whole bunch of those in the DC area, linked together between the different zones to create seamless patrols. In order to do it in the wasteland, you'd need to find dozens of locations, and place probably several 10s minimum points for each patrol (so as to avoid the AI getting stuck, or taking stupid or illogical paths).

 

The work is not difficult in the least, and is mostly just somewhat time consuming. Most of the time making it would probably be spent waiting for cells to load so you could place objects in them. That being said, it's still a somewhat difficult mod, as testing mods that involve AI is, in my experience, time consuming.

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...I want to add enclave patrols to the wasteland for a long time now...

 

This may be confusing the issue. Do you want to have the patrols in the Wasteland or the DC ruins? The latter would be feasible as an edit of the existing mod but not the former.

 

edit. I've had a quick look and, assuming you want DC patrols, you *may* get away with just editing FormID lists, Levelled Creatures, Levelled NPC and Non-Player Characters plus references to BOS in messages and scripts.

 

BUT have you considered the effect of having a faction that is combative to virtually every other wandering around DC? I suspect the results may be catastrophic for normal play though perhaps amusing for a time...

Edited by wetblanket
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You won't be able to edit that mod to do that. Patrols in the game require set points that tell the AI packages where to go. Those points all have to be placed in the GECK and linked to each other so the patrol package knows where to patrol.

 

The mod you mention sets a whole bunch of those in the DC area, linked together between the different zones to create seamless patrols. In order to do it in the wasteland, you'd need to find dozens of locations, and place probably several 10s minimum points for each patrol (so as to avoid the AI getting stuck, or taking stupid or illogical paths).

 

The work is not difficult in the least, and is mostly just somewhat time consuming. Most of the time making it would probably be spent waiting for cells to load so you could place objects in them. That being said, it's still a somewhat difficult mod, as testing mods that involve AI is, in my experience, time consuming.

it depends if the brotherhood patrols are unique like in enclave commander mod all troops you call in their files were made by the modder (J3XVeritbirdSoldierBase)[filename] if it is like that all you got to do is open a basic enclave soldiers file and the unique brotherhood soldiers file in actors and change the factions and loadout (and name) of the brotherhood to identical to the enclave soldiers don't touch anything in the AI packages tab that is what tells them to patrol

 

but this would unleash enclave unto the dc ruins which could result badly (for example killing the slavers at the Lincoln memorial)

 

the mod adds patrols inside the citadel so remove them before proceeding

 

 

also i like trying to make mods in spare time i might try the wasteland partols but once again after two patrols the brotherhood outcasts would be gone...

Edited by scorpionkiller19
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No I don't just want to change their armor/skins. I want to replace them with real enclave soldiers that count as the enclave faction soldiers.

here is steps

1. go to geck load the bos DC ruins patrol mod

2.open the file of an enclave soldier (what you want to patrol)

3.find the file of the soldiers that patrol and the squad leaders

4.goto the faction tab delete everything

5.add faction data from the enclave soldier(make the faction tabs identical) [this in the games eye makes them enclave soldiers and therefore will not attack enclave like bos would]

6.change everything in the inventory tab to that of the enclaves also

7.[oh yea] change the name from Brother Hood of Steel Knight to Enclave Soldier

done right you will encounter exactly what you want

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