Jump to content

Museum of Freedom fake light issue


DJsandman308

Recommended Posts

Im having an issue where the interior of the museum of freedom is completely washed in fake lighting. Even blood splatters are silver as if there is light shining on to them. This seems to be ONLY in the museum of freedom there is no such fake light in other interiors as far as I can tell. Ive gone into the other interior cells in Concord, the sanctuary cellar, and of course the vault and all those interiors are fine. Ive spent alot of time shuffling mods and Ive even gone nuclear and fully reinstalled the game and rebuilt my load order to no avail.

 

 

0 0 Fallout4.esm

1 1 DLCRobot.esm
2 2 DLCworkshop01.esm
3 3 DLCCoast.esm
4 4 DLCworkshop02.esm
5 5 DLCworkshop03.esm
6 6 DLCNukaWorld.esm
7 7 Unofficial Fallout 4 Patch.esp
8 8 DamageThresholdFramework.esm
9 9 TrueStormsFO4.esm
10 a ArmorKeywords.esm
11 b Settlement Electricity Overhaul.esm
254 FE 0 AWKCR - dnCommonArmor dlc legendaries bugfix.esp
12 c LooksMenu.esp
13 d LooksMenu Customization Compendium.esp
14 e Vivid Fallout - All in One - Best Choice.esp
15 f MiscHairstyle.esp
16 10 Armorsmith Extended.esp
17 11 KSHairdos.esp
18 12 LMBTOverlays.esp
19 13 Wasteland Heroines Replacer All in One_1.0.0.esp
20 14 LooksMirror.esp
21 15 HAAS Core Replacer AE Edition.esp
22 16 HAAS Automatron Replacer AE Edition.esp
23 17 HAAS Far Harbor Replacer AE Edition.esp
24 18 HAAS Nuka World Replacer AE Edition.esp
25 19 The Eyes Of Beauty.esp
26 1a The Eyes of Beauty Looking Stranger.esp
27 1b CBBE.esp
28 1c BTInteriors_Project.esp
29 1d Reverb and Ambiance Overhaul.esp
30 1e RadioReverbFixSubtle.esp
31 1f FO4LaserBolts.esp
32 20 Muzzle Flash.esp
33 21 FO4LaserBolts - InstituteWhite.esp
34 22 TrueStormsFO4-FarHarbor.esp
35 23 TrueStormsFO4-EarlierSunsets.esp
36 24 TrueStormsFO4-EarlierSunsetsFH.esp
37 25 True Nights v03.esp
38 26 CROSS_GoreCrits.esp
39 27 CROSS_GoreCrits_FarHarborPatch.esp
40 28 TrueStormsFO4-NukaWorld-FH-Compat.esp
41 29 TrueBlood.esp
42 2a D.E.C.A.Y.esp
43 2b SlowerGhouls_Optimal_Slow.esp
44 2c SlowerGhouls_NoLungeAttacks_Both.esp
45 2d RaiderOverhaul.esp
46 2e SuperMutantRedux.esp
47 2f SuperMutantRedux_ArmorSmithExtended.esp
48 30 W.A.T.Minutemen.esp
49 31 Wasteland Water Revival - Toxic Sludge.esp
50 32 FO4 NPCs Travel.esp
51 33 Extended weapon mods.esp
52 34 warneverchanges.esp
53 35 WNC_MyMinutemenPatch.esp
54 36 WNC_AK_Patch.esp
55 37 WNC_RaiderOverhaul_Patch.esp
56 38 WNC_SuperMutantRedux_Patch.esp
57 39 2pacSkimpy.esp
58 3a OWR.esp
59 3b OWR2.esp
60 3c def_inv_scrap_en.esp
61 3d AWKCR - Mod Power Armor Engine Glitch Fix.esp
62 3e TheEyesOfBeauty.esp
63 3f WmkActiveEffects.esp
64 40 PD_LowerWeapon.esp
65 41 OWR_CraftableDecor.esp
66 42 OWR_CraftableDecor_CW.esp
67 43 OWR2_CraftableDecor.esp
68 44 OWR2_CraftableDecor_CW.esp
69 45 Enhanced Flickering Firelight.esp
70 46 Tactical Flashlights.esp
71 47 Tactical Flashlights - Settings.esp
72 48 Pip-Boy Flashlight.esp
73 49 DTFOptionalPlugin.esp
74 4a EasyHacking.esp
75 4b EasyLockpicking.esp
76 4c EnhancedLightsandFX.esp
77 4d FO4Merged.esp
78 4e Bashed Patch, 0.esp

 

Link to comment
Share on other sites

Enhanced Lights and FX would be the only mod that would affect lighting in said area, so it could be the cause (i know said mod definitely affects the museum of freedom, however whever it is the cause of the fake light is unknown, but it is the only mod i recognize that definitely affects said interior.).

 

also are you running an ENB, as their is an option to disable fake lights.

 

i have not extensively tested Enhanced Lights and Fx, as it completely killed my FPS when i entered Museum of Freedom. so i cannot confirm if it is indeed said mod, as i will immediately delete a mod if it heavily effects my performance as soon as i notice, which in this instance i noticed it immediatly upon entering the Museum and as such immediately closed the game and deleted the mod. its a shame as i do love the enhancement that mods offers, but performance is incredibly important to me and likewise always comes first over everything else.

 

i know for a fact that ELFX does add new light sources.

Link to comment
Share on other sites

I have found the issue. I had run the "No godrays while keeping volumetric lights" script on my weathers. Upon digging around a bit Ive found out that there is a specific weather entry called ConcMuseumWeather which is kinda crazy but seeing as the problem was so specific to that location the fact that there is a specific entry for it has to mean thats the culprit.

Link to comment
Share on other sites

i definitely would not of a thought a weather mod could be the cause. especially as weather mods should not be touching light sources. at least not the ones i am familiar with.

 

but with that said you could try deleting that entry in F04Edit, but only if its added via a mod.

 

be sure to backup your mods just incase.

 

i have been running True Storms for a very long time and have never had said issue, so i cant imagine it being the cause. but with that said it could be conflict.

Link to comment
Share on other sites

In the end it actually seems to have been related to enhanced flickering firelight I was able to recreate it with a clean install. Enabling and disabling that mod switched it on and off. Its very strange that it only caused that problem in the one location. Anyways the museum isnt all borked up now... isn't modding fun

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...