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Problems with EVE textures, help.


smjn

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So I am running into a bit of problem -- my Gauss Rifle/Jingwei's Sword is crazy bright and flashing equipped. Is there a fix to this issue? I installed all the mods like so: 1. eve anchorage, 2. eve 0.97b, 3. newest update, 4. update mesh, 5. ten penny fix, 6. invalidate.
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Yes, I fulfill all the requirements and I use FOMM/FOSE. Mods I uses are:

 

[X] Fallout3.esm

[X] Anchorage.esm

[X] BrokenSteel.esm

[X] ThePitt.esm

[X] PointLookout.esm

[X] Zeta.esm

[X] Unofficial Fallout 3 Patch.esm

[X] StreetLights.esm

[X] HairPack.esm

[X] Project Beauty.esm

[X] CRAFT.esm

[X] CALIBR.esm

[X] CRAFT - Workbench and Crafting Expansion combined.esp

[X] CrossRepairWeapons.esp

[X] RH_IRONSIGHTS.esm

[X] EVE.esm

[X] EWE Energy Weapons Enhanced.esm

[X] Enhanced Weather - Rain and Snow.esm

[X] Unofficial Fallout 3 Patch - Operation Anchorage.esp

[X] Unofficial Fallout 3 Patch - The Pitt.esp

[X] Unofficial Fallout 3 Patch - Broken Steel.esp

[X] Unofficial Fallout 3 Patch - Point Lookout.esp

[X] Unofficial Fallout 3 Patch - Mothership Zeta.esp

[X] StreetLights - Wasteland.esp

[X] hair_add_npc.esp

[X] Project Beauty- Broken Steel.esp

[X] Project Beauty- Point Lookout.esp

[X] EwwGhoulyBody.esp

[X] _R_Tribals.esp

[X] CRAFT - Activation Perk.esp

[X] Stealthboy Recon Armor - CRAFT.esp

[X] CRAFT - Clutter Conversions.esp

[X] TinCanCRAFTing.esp

[X] CALIBR Ammo Schematics - CRAFT.esp

[X] CALIBRxMerchant.esp

[X] CRAFT - WCE Warmonger Addon.esp

[X] fgScrapMetalCrafting.esp

[X] RH_IronSights_Basic_VanillaPlugin.esp

[X] RH_IronSights_Basic_AnchoragePlugin.esp

[X] RH_IronSights_Basic_BrokenSteelPlugin.esp

[X] RH_IronSights_Basic_PittPlugin.esp

[X] RH_IronSights_Basic_PointLookoutPlugin.esp

[X] RH_IronSights_Basic_ZetaPlugin.esp

[X] RH_IronSights_Pitt_NewRifleSights.esp

[X] RH_IronSights_RemoveReticule.esp

[X] RH_IronSights_PL_NewItems.esp

[X] EVE.esp

[X] EWE DLC Addon.esp

[X] EWE Supermutant Energy Weapons.esp

[X] EWE Load Order Fix.esp

[X] Enhanced Weather - Rain and Snow in Fallout.esp

[X] Enhanced Weather - Weather Sounds in Interiors.esp

[X] Enhanced Weather - Sneak Bonus during Storms.esp

[X] Enhanced Weather - Radioactive Rain and Snow Plugin.esp

[X] Fellout-Full.esp

[X] Fellout-pipboylight.esp

[X] Fellout-Anchorage.esp

[X] Fellout-BrokenSteel.esp

[X] Fellout-PointLookout.esp

[X] Fellout-Zeta.esp

[X] EssentialFollowers+Caravans.esp

[X] Followers Allowed - The Pitt.esp

[X] Followers Allowed - Point Lookout.esp

[X] Followers Allowed - Mothership Zeta.esp

[X] ModBetterPArmorVanilla.esp

[X] ModBetterPArmorAnchorage.esp

[X] ModBetterPArmorSteel.esp

[X] ModBetterPArmorPitt.esp

[X] ModBetterPowerArmor75.esp

[X] ModBetterPowerArmor75VATS.esp

[X] NightVisionPowerHelmets.esp

[X] Item Weight Overhaul.esp

[X] LightweightFoodSanitizer.esp

[X] NoRadsSanitizer13.esp

[X] BottleRefill.esp

[X] Nuka Cola Refill Stations.esp

[X] GNR Enhanced.esp

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Depending which version of FOMM you are using, turn ArchiveInvalidation Invalidated! off. It will be a seperate button on the right of FOMM or a tab on the top of FOMM labeled "TOOLS".

Exit FOMM, restart FOMM, turn ArchiveInvalidation Invalidated! on and enter the game. Also, Streetlights.esm should be loaded below Fallout3.esm and above Anchorage.esm. You should also reverse the positions of ThePitt.esm and BrokenSteel.esm.

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