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Container Trouble


HarvesterFox

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I'm currently Trying to make some gem-bearing rocks for my tower mod. I used the OrumGangHollowRock container as the base; creating 'OrumGangHollowRockMOD', removed the script, and filled it with my own leveled loot of random gems. Everything looks good, even the calculated results on OBCS look good with my character's level, but when I play the two I placed in the mod, they come up empty. Any ideas on what is going wrong?
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Are you using a clean save every time you make a change? I normally make a clean save outside the cell that I'm modding so that when I enter the area, I know that it's freshly loaded.

 

If it's not a clean save problem, does the container work fine if you fill it with non-levelled loot?

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