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How to activate a timed effect when the player's weapon is drawn?


IKC1108

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LoL yes !!! you understand the value of a place holder :wink:

You're on your way to more and better modding.

 

I have no doubt you will figure it out , or more directly , you already did :wink:

 

My idea for damage output with seconds. Would be like this ...

 

If MyGlobal <= 1

Set fDaM to iTimes * 1.5

ELse

If MyGlobal <= 2

Set fDaM to iTimes * 1.4

Else

If MyGlobal <= 3

Set fDaM to iTimes * 1.3

Else

If MyGlobal <= 4

Set fDaM to iTimes * 1.2

Else

If MyGlobal <= 5

Set fDam to iTimes * 1.1

 

 

But you have to realize this script will add all lines at 1 sec , then 4 till 2 sec , then 3 till 3 sec , then 2 till 4 sec , then 1 at 5 sec.

So that is a huge variance. But adjusting the number to * can even that return curve out.

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