MrSly Posted November 7, 2008 Share Posted November 7, 2008 I've been playing Oblivion for only 2 months now, and I just found mods about 1 month ago. I've been downloading like crazy, and found this amazing mod!! Neeshka seems to have a problem with healing the PC to above maximum. I understand what is wrong, and can see it plainly in the script. But I have no idea how to fix this in the CS. I need some guidance, and probably someone to help with the scripting as I've only been looking at the CS for a couple weeks now. I think it's a shame that this excellent mod suffers from such a major problem. Especially if it can be fixed reasonably easily. I haven't seen any posts from Rsdnt-Evle since mid April of 2007. And he DID say we could modify her, "I do hope you all enjoy this mod, and if something about it doesn't suit your taste, please feel free to change it any way you want." Besides, I'd maybe like to add a couple of new functions to her. We'll see... Anyone interested? Link to comment Share on other sites More sharing options...
MrSly Posted November 8, 2008 Author Share Posted November 8, 2008 For those that don't know, the problem is in the WAY Neeshka heals you. It uses the command ModAV Health to change your health value. While it LOOKS technically correct, it actually increases your current HP. For example... You have 100 HP.You get hit for 40 HP.Neeshka will add 40 HP to your Health attribute.The game SHOWS that you have 100 HP again... because that's how much you have available...HOWEVER, if you heal yourself fully, you'll see that you now have 140 HP (out of 100). This keeps happening each time she heals you. I think I currently am at 5460 out of 89 HP. If you ONLY let Neeshka heal you, you're fine. Your numbers will be fine 95% of the time. But if you drink potions, heal yourself, or go to a Temple to get healed, it gets way out of whack. I'm thinking there has to be a way to just have her invoke a Heal spell, or maybe using OBSE somehow to fix the issue. I'd rather not introduce a dependancy on another mod, but if it's the only way to fix it, it may have to be that way. I'm looking into how other mods that do healing work, so maybe I can figure out how to adapt it to Neeshka. I still want to have her heal at the same times (after a battle, or during a battle if you're below 30%). I've seen other mods that you have to ASK to get healed, but this would change how Neeshka works. And they all seems to be an area of effect spell. I'm thinking that may accidentally heal foes during a battle, which is not what is supposed to happen. Like I said, any help would be greatly appreciated. :) Link to comment Share on other sites More sharing options...
alex2avs Posted November 8, 2008 Share Posted November 8, 2008 For those that don't know, the problem is in the WAY Neeshka heals you. It uses the command ModAV Health to change your health value. While it LOOKS technically correct, it actually increases your current HP. You could use ResetHealth instead MOD AV ;) something like player.resethealth Link to comment Share on other sites More sharing options...
MrSly Posted November 8, 2008 Author Share Posted November 8, 2008 Thanks!! I'll give it a shot. Where would I find that documented? I don't know where to look to find a list of commands and their effects. Link to comment Share on other sites More sharing options...
BobSob2020 Posted November 8, 2008 Share Posted November 8, 2008 I don't know if it would be possible, but one option would be spawning a HP-potion (or spell) effect on the player instead of changing the values, or spawning a potion of healing to the player's inventory that would automatically use itself (the first option made the long way). Link to comment Share on other sites More sharing options...
MrSly Posted November 8, 2008 Author Share Posted November 8, 2008 The command Player.ResetHealth actually seems to be working just fine. It doesn't increase the Top End of the health at least. BTW, I'm currently at 6992/89 health. I changed Neeshka to use the ResetHealth function, went and took some damage, let her heal me, then kept healing myself until I again arrived at 6992/89. Now I just have to fix my upper end health with that Stat Restore Ring. I'll have to create a new character and try using Neeshka now, and see if it is fixed for good. I'm wondering if there is some other hidden problem with this method as well... :ermm: Bob: The idea of using a self-activating potion is a good one, as there is already code that I could modify that gives a Varla stone and activates it, but I'd probably have to make a new potion that heals 1000 or so to let it have the same effect... But that probably could be done, too. For now, I like the simple approach that ResetHealth is providing. I'll keep you informed after a few more tests. Link to comment Share on other sites More sharing options...
ihateregisteringeverywhere Posted November 8, 2008 Share Posted November 8, 2008 There is one - she always heals you full :P. Using potions is... not a good way. Consider they're just one time use items with a spell effect attached to them. I'm fairly certain that there's a way to... cast.. a certain spell effect dirrectly on the player. Then again, what do I know :P. Link to comment Share on other sites More sharing options...
BobSob2020 Posted November 9, 2008 Share Posted November 9, 2008 There is one - she always heals you full :P. Using potions is... not a good way. Consider they're just one time use items with a spell effect attached to them. I'm fairly certain that there's a way to... cast.. a certain spell effect dirrectly on the player. Then again, what do I know :P. Oh, you noticed too... however I think that's the purpose I agree, but I am not sure if the spells can be cast on different than the caster without line of fire. However one option would be to have a spell-effect cast upon area that is equal to the player's position. Link to comment Share on other sites More sharing options...
Guest Posted November 9, 2008 Share Posted November 9, 2008 Dude I so use this one! Messing up my health was the on;y prolem. If you fix it you'll be great to me! What other stuff are you thinking of adding to Neeshka? How about opening locks? I hate doing that with my HTH fighter. She don't have unlock skills. wastes lots of time for me. When your done fighting she should give you some ale, to celebrate your victory! That would be cool to. Can you make her dance like that one in Shivering Isels? How about she ride a troll instead of the horse? I'd laugh! ;D Oh, can you fix her face alittle? It's just not pretty enough. She looks like a guy, kindof. And while your at it, fix her body to look like one of the body mod ones. otherwise she's just boring. If you no how. I don't. Maybe you do! That would be great! Thanks for fixing this mod, i really love it best! Link to comment Share on other sites More sharing options...
MrSly Posted November 9, 2008 Author Share Posted November 9, 2008 Ok, I've lost my last 6 attempts trying to reply to this topic... No more long replies. I'm trying to keep this mod the way it was intended by Rsdnt-Evle. She heals you fully, that's the way I'm making it. The only problem I'm having is getting the "heal effect" to show when she heals you now. Aparently when using the Mod AV command for health, it invoked the "heal effect". Anybody know how to do that inside a script? After getting her working correctly, I'll release her, if I can get Rsdnt-Evle's permission. But I think I can, even if I don't hear from him... not clear on the rules there. Then I'll make some changes I'd like to see, like everyone was saying "fix her face", so I'll do that. I'll release her again, if I can get Rsdnt-Evle's permission. I like the idea of locking and unlocking doors. Or possibly just giving you lockpicks. But like I said, after I get the "core" Neeshka functioning. And, BTW, how can I quote from multiple reply's? I couldn't figure that one out. Link to comment Share on other sites More sharing options...
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