Ichthyic Posted October 19, 2012 Share Posted October 19, 2012 OK, I tried changing rocket launcher "range", first to 37 from 27, then up to 50. doesn't seem to affect how far rockets can travel. anyone found where to control this? I always find rockets are about 3 tiles short of where I'd like them to be for range. Link to comment Share on other sites More sharing options...
InsufferableSmartypants Posted October 20, 2012 Share Posted October 20, 2012 That's hilarious. :-) I too always find that my rockets are THREE TILES too short to reach the target! I wonder if they did that deliberately just to tease us? Link to comment Share on other sites More sharing options...
Anbar Posted October 20, 2012 Share Posted October 20, 2012 That's hilarious. :-) I too always find that my rockets are THREE TILES too short to reach the target! I wonder if they did that deliberately just to tease us? a lot of seemingly "odd" choices are there for legitimate gameplay reasons. grenade range and rocket range being two key ones. Link to comment Share on other sites More sharing options...
Caiman Posted October 21, 2012 Share Posted October 21, 2012 Funwise the "iRange" is 27. :PSo if you´d round it up, you´d be 3 tiles higher at 30. ;) I just did that... lets see how it plays out. :) Link to comment Share on other sites More sharing options...
Ichthyic Posted October 21, 2012 Author Share Posted October 21, 2012 did you look at my first post? changing the irange to 100 didn't even change the rocket range that I could see. I even tried 300 just for fun. nothing. Link to comment Share on other sites More sharing options...
Anbar Posted October 21, 2012 Share Posted October 21, 2012 did you look at my first post? changing the irange to 100 didn't even change the rocket range that I could see. I even tried 300 just for fun. nothing. Probably because IRange doesnt control shot range of the weapon by itself.. it'l be hardcoded somewhere else, alongside # of grenades, # of rockets etc. Link to comment Share on other sites More sharing options...
Amiga4everUK Posted October 21, 2012 Share Posted October 21, 2012 But for alien granade it working fine. Link to comment Share on other sites More sharing options...
Ichthyic Posted October 21, 2012 Author Share Posted October 21, 2012 did you look at my first post? changing the irange to 100 didn't even change the rocket range that I could see. I even tried 300 just for fun. nothing. Probably because IRange doesnt control shot range of the weapon by itself.. it'l be hardcoded somewhere else, alongside # of grenades, # of rockets etc. yup. ...in some other ini file that hasn't been unpacked for modding as of yet, because there are no other references for these weapons anywhere else in the primary ini file. grenades, however, ARE moddable, and I think the reason is that the devs modded the distance for aliens first (you can see this if you mind control a sectoid commander, among others, where they can toss grenades a LONG way). since the aliens don't use rocket launchers (THANK THE GODS!!), I think they left the value to control distance out of the file. Link to comment Share on other sites More sharing options...
defKAB Posted October 21, 2012 Share Posted October 21, 2012 I think the issue is that the 'grenade' ability is granted by the grenade, and as the .ini wiki states, the iRange line dictates the range for that weapons 'ability'. So, 'Throw Grenade' is complimented by the iRange setting.However, the Heavy's 'rocket' ability is determined by the Heavy, not the rocket launcher. Therefore, the rocket launcher's iRange field only affects the rocket launcher's abilities. Link to comment Share on other sites More sharing options...
Anbar Posted October 22, 2012 Share Posted October 22, 2012 I think the issue is that the 'grenade' ability is granted by the grenade, and as the .ini wiki states, the iRange line dictates the range for that weapons 'ability'. So, 'Throw Grenade' is complimented by the iRange setting.However, the Heavy's 'rocket' ability is determined by the Heavy, not the rocket launcher. Therefore, the rocket launcher's iRange field only affects the rocket launcher's abilities. THIS Link to comment Share on other sites More sharing options...
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