Skolhamarr Posted November 7, 2008 Share Posted November 7, 2008 This topic is about the whole imperial armyWhat or How would be the best way to go about this issue, the image, lore, what have you. The heart of the Empire to me at least look very weak. Nothing calls to its strength nor to the power. We hint to a little in the topic on the blades, about there isnt a major citadel overlooking the imperial city. The fact there is little no forts between the cities, just raise question..Not one active fort... Shouldn't there be more imperial military installation across map, it is the heart and where you would think the recruitment would be based at. I could see the empire having military academy, in the imperial city. Naval Shipyard, imperial stables, citadel, ect, just to bring the image the empire to life. Who know we might interest someone into making something... What are your thoughts on the matter? :thanks: Link to comment Share on other sites More sharing options...
dezdimona Posted November 7, 2008 Share Posted November 7, 2008 There are many forts around the IC...all in ruin. At one time the territory was well defended and kept at fighting prime,as to why things fell into disrepair is open to speculation. Also the legions are out towards Blackmarsh and Skyerim putting down rebellions. Like rome it too once covered vast areas,but as an empire grows so does it become weak in spots,an army travels on it's stomach,and once you send legions off to quell uprisings, you open the gates for bandits,marauders etc to move in,which they have done. Link to comment Share on other sites More sharing options...
wasder Posted November 7, 2008 Share Posted November 7, 2008 I agree. However military might is completely non-existant in Cyrodiil at least. Battle of Bruma 15 people show up. :wallbash: Epic. Link to comment Share on other sites More sharing options...
dezdimona Posted November 7, 2008 Share Posted November 7, 2008 thats the max the game engine can support. But it would be more realistic to see 5-6 man patrols out in the wilds,rather than one or two if your lucky.And small 15 man keeps would add to the ability to put down bandit camps. Link to comment Share on other sites More sharing options...
Khet Posted November 7, 2008 Share Posted November 7, 2008 Seems to me that something like this is just filled with possibilities. 'Restore' some of the old forts, make them look less run-down and ruined, move a unit or two (as in the group units) and make a unit that patrols around the keep (not TOO far from it) and add some more guards to the roads. Even with the legion stretched so thing you'd think they'd at least have the capacity to be able to defend SOME of their land, instead of ALL of Cyrodiil falling prey to Deadra, bandits, and cute-fuzzy man-eating critters. Seriously, guards don't really exist outside of cities. The least they could do is patrol around the cities. (outside the walls, that is.) Link to comment Share on other sites More sharing options...
dezdimona Posted November 7, 2008 Share Posted November 7, 2008 good point,traditionally keeps were border watches, and yes guards outside the walls would make sense. Also no general worth his salt would leave not one legion behind to protect the capital city! Link to comment Share on other sites More sharing options...
Skolhamarr Posted November 7, 2008 Author Share Posted November 7, 2008 this is great, I like all these ideas.... Dezdimona, it would be nice to see border forts on the passes with Skyrim and Hammerfall that would give it element of realism. Now how about a main beacon where this army that is left behind to stay. My goal would be to try to look a land like the map on Medieval total war. Massive walled Fortress an/or Citadel where you would find this left behind army. Stable, master armors, massive weapon factories, siege workshop, barracks, archery, marshal training . where as player you could truly see the power of empire at work. You would see the standard legionnaire, but you also see heavy troop types. I am sure like most military you have an occupying force and you would have those in more professional army. Those in this professional army, would be the assault troops not really the sort to occupy, but to protect and defend thats them. This left behide army that Dezdimona is hinting to. Here is something I was just playing around with, I called Imperial Lancer. It would fit the bill, for heavy mounted united. http://www.tesnexus.com/imageshare/images/831802-1225257044.JPG I have seen bits about Imperial Navy, where are they? 1:) Small system of forts, man with legionaries 2.) At least some sort of military presents in the area legion what have you.... 3.) Border forts 4.) Massive Fortress and new troop types 5:) 3-5 man patrol system Link to comment Share on other sites More sharing options...
dezdimona Posted November 8, 2008 Share Posted November 8, 2008 Good ideas. And where are the archers. First line of attack were always archers,usually followed by light infantry. Your mounted light and heavy horse were usually kept to the center(heavy) and the flanks(light) so there speed and crushing power could always be brought to bear. Light infantry was always followed by the heavy,this allowed maximun use of man power for forcing the enemy back or to split ranks allowing your light horse to manuver and cutoff full enemy retreats as well. Link to comment Share on other sites More sharing options...
exanimis Posted November 8, 2008 Share Posted November 8, 2008 Interesting ideas, one and all. I would love to see this done. More troops, forts and outposts sound great. I think that some of the traveling groups of soldiers should be a bit on the bandit side and rob the player that way you would never know whether to trust the guards or not. nice work on the lancer forsaken more archers are definitely needed, I plan on adding archer statues to my mod if I can ever get them made http://i118.photobucket.com/albums/o108/crossbones59/Pellucidar/knealingarcher.jpg I think they would look great along the top of a city wall Link to comment Share on other sites More sharing options...
dezdimona Posted November 8, 2008 Share Posted November 8, 2008 Interesting ideas, one and all. I would love to see this done. More troops, forts and outposts sound great. I think that some of the traveling groups of soldiers should be a bit on the bandit side and rob the player that way you would never know whether to trust the guards or not. nice work on the lancer forsaken more archers are definitely needed, I plan on adding archer statues to my mod if I can ever get them made http://i118.photobucket.com/albums/o108/crossbones59/Pellucidar/knealingarcher.jpg I think they would look great along the top of a city wallvery cool and a great idea Link to comment Share on other sites More sharing options...
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